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Probation/Cooldown Suggestions

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Ashlin107

Ashlin107

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Well what I suggest is a reworked version of the previous system. So instead of the probation starting as soon as you join the clan it should start as soon as you leave a clan. This way it ensures people can't reap the rewards of clan jumping(which I don't believe was a big problem before this update anyway.) and clans may shut off their guest channel if they choose and recruit as normal. Everyone wins. :) The statement below is false.
The statement above is true.

01-Feb-2015 04:26:25

Geneawac
Apr Member 2008

Geneawac

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At first I was skeptical of the update but after a week, I have decided that it works. My clan has always allowed guests anyway and we have always encouraged people to guest for a while before joining, just to see if they are a good fit. We have actually had more interest in joining our clan since the update and gained some new members.

I know this might be difficult for the ones who don't allow guests so maybe there could be some sort of ranking system for "invited" guests? For instance, a person expresses interest in joining a clan but is still on probation. They can be given an invited guest or some such other title or status so they can be in the clan chat for that seven days to see if this is the clan for them.

01-Feb-2015 05:52:45 - Last edited on 01-Feb-2015 05:53:17 by Geneawac

SofaKing

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As an amendment to my suggestion with the whitelist cooldown thing , for privacy concerns, perhaps if a player has their examine feature set to private then we could not see if they are on cooldown or in a clan (or not in a clan) from the whitelist tab. This could be easily bypassed by kindly asking them that info or meeting them somewhere. That way, it's not such an invasion of privacy if they just want to be on the whitelist and don't want to share that info with everyone who looks at the whitelist tab.

If someone were a friend of the clan but do not plan to join it anytime soon, then maybe they (or we) could hit a check box so that they won't continually be offered to join the clan as a recruit once their cooldown ends by the whitelists automated system. Or, maybe the checkbox could be checked so that they will get the offer.

It may also be nice but not fully necessary for approved guest [clan system: guest joining/leaving] messages be separate from the normal guests broadcast messages so they can be turned off, while non-approved guests could stay on (or vise verse). This would limit some spam. Clan system messages may not even be needed for the whitelist in that sence. Besides maybe [Clan system: PlayerA's cooldown has ended and they have now been removed from the whitelist & added to the clan as a Recruit rank!]

01-Feb-2015 07:49:40 - Last edited on 01-Feb-2015 08:30:40 by SofaKing

Zyphix
Sep Member 2010

Zyphix

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J4ron said :
You should know my posting style by now when it comes to this topic.

I will stand by my statement, the 7 days must go, that is the reason why we're against it. The only compromise is to put a new system in that doesn't prevent people instantly joining, I will settle for nothing less.
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01-Feb-2015 10:15:40

Zyphix
Sep Member 2010

Zyphix

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Personally, I don't know what's happening with the system - I rather expected recruiting to become more mundane and increase in difficulty... But I've been surprised with the complete opposite. Recruiting has increased, especially players requesting to join - most of them somehow found their way to us instead of us nagging them... It's been - weird, but a welcomed weird.

I have no personal problems with the existing-in-place-system - other than that 'loophole' of being kicked and not having to wait the probationary period.

Sure, if somebody wants to join your clan, it's only a problem for the clan leader because they can't recruit them right away, but so what? The player made the conscious choice to jump from a clan to another. In reality, it is them who is now inconvenienced the most instead of the clan owner. I rather like this turn of the tables.
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01-Feb-2015 10:20:06

Zyphix
Sep Member 2010

Zyphix

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PantsuOnHead said :
Zyphix said :
Bresmine said :
I continue to see the change as a positive update. Though I do think some more visibility surrounding the cooldown period would be nice. Those who are on the cooldown period can see it nicely, but I haven't seen a way for us to see it unless we track them down and try to invite them prematurely. Can those who join a guest CC while still on cooldown have their name appear in a different color in the CC interface? Maybe
red
for 1-5 days after leaving their clan and
yellow
for the last two before they can be invited?

If not, it isn't necessary. Just my two cents. ^.^
What about just adding a small number icon next to their name in the Clan Chat while Guesting, indicating how many days they have left? The data of this is already written to their character, right? So, how hard would it be to input that data into a Clan Chat upon their entry as a Guest?


Not all the people who join my clan chat as a guest are looking to become a clan member. This would just be confusing.
... True story. But it hasn't anything to do with being a member of your clan. It's just a simple indicator to ANY clan chat they join [as a Guest], how many days left they have until they could be recruited. What's to be confused about? Heck, if that's too invasive, why not a mouse-over with a tooltip/note with the amount of days left?
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01-Feb-2015 10:23:51 - Last edited on 01-Feb-2015 10:31:25 by Zyphix

Scret
Mar Member 2018

Scret

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Adding a new rank is far less messy than adding yet another chat option and more colours etc, we are gonna end up with hundreds of different chats and multiple colours, just seems messy to me. I guess i dont have to use it but still i just think adding a new rank instead which will have the same properties as cool down and guest whitelist in 1 will be a lot tidier.

And if i am reading it correctly the "guest whitelist" idea will still not allow people to join straight away?
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01-Feb-2015 10:36:18 - Last edited on 01-Feb-2015 10:38:14 by Scret

Scret
Mar Member 2018

Scret

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Colifin said :
It basically sounds like an extra rank though, which would be a lot of work to implement.


No real solution to this is going to be easy to implement.
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01-Feb-2015 10:42:48 - Last edited on 01-Feb-2015 10:52:07 by Scret

Scret
Mar Member 2018

Scret

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Thylordship said :
Bresmine said :
I don't think privacy is a concern here at all. In the past there have been legitimate privacy concern such as those that surrounded the join/trail option additions and being bothered or harassed in game. But with this update, letting us see if they are on cooldown or not is harmless.
From a Clan Leader's perspective, I agree. From a random player's however, I strongly disagree. I can see a lot of players wanting to keep this information private so that they don't get spammed by recruiters or to use it as an excuse for denying invitations.

If the fact you're in a clan is private information (can be hidden when you're examined), I'd think that whether you're on cooldown or not is even more so.


As to whitelists, this has been something both CLF members as well as Jagex approved of I thought? If it's not in game yet, I assume there's a technical or logistical hurdle in the way that prevents this from happening?


No, knowing whether someone is or isnt on cooldown isnt a privacy issue and not even a concern, thats the end of that matter.
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01-Feb-2015 10:47:49

Thylordship
Apr Member 2023

Thylordship

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Scret said :
No, knowing whether someone is or isnt on cooldown isnt a privacy issue and not even a concern, thats the end of that matter.
Not really sure how it isn't though. You have absolutely no right to automatically know how many days off cooldown someone is if they don't want to share it with you.

01-Feb-2015 11:15:25

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