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Probation/Cooldown Suggestions

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Body btw

Body btw

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Mod Matthe said :
We have not forgotten this thread - just some of the answers require some technical thought and planning.

What we can't do, despite the requests, is tell you all the possible solutions and let you pick one - that is not really how software development in a live environment works. What we do is much like we have asked you to do, come up with multiple possible improvements and then compare them to the detail of the technical facilities and the design requirement. Until you have cemented down some concepts we can't know if they will work or not.

But there are some interesting suggestions on here (and I'll never say something is not technically possible unless I have been told so by someone who actually does the development).

Thank you for the update; while not required, it is appreciated! :)

*lays out a trail of nuts that lead to some of our guest improvement suggestions*
"Why are you posting threads, asking questions and making discussion???"


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02-Feb-2015 14:44:04 - Last edited on 02-Feb-2015 14:44:31 by Body btw

Scret
Mar Member 2018

Scret

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SofaKing said :
Scret said :
I guess i dont have to use it but still i just think adding a new rank instead which will have the same properties as cool down and guest whitelist in 1 will be a lot tidier.

And if i am reading it correctly the "guest whitelist" idea will still not allow people to join straight away?


No, these recruits would not join the clan straight away in the sense of being a full member of the clan who can cap or play clan cup. They would have no rank in your clans highscores. They would just be a guest with a smiley face in clanchat. However, the whitelist would do the work of transfering them from the whitelist to the clan as a Recruit rank automatically, once their cooldown ends, if they allow it to do that.

So in this sence, yes they would able to join straight away, temporarily as a smiley rank guest awaiting cooldown while keeping the chat closed to unwanted guests.

We could manage new members waiting on cooldown from the whitelist, and know who they are because they would have a " :) " in clanchat. While normal guests wouldn't nessesarily need a " :) " rank in clanchat.


But adding 1 more new rank is far simpler than adding a new list. Its already too busy down there with 3 options
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02-Feb-2015 15:31:55

Scret
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Scret

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Whitelist is a decent idea and all but its really not a solution to people not being able to instantly join which is bascally the problem people want solving.

Whitelist is just an alternative to guesting.

Keep in mind the reason for this uproar is that people want to instantly invite people and have them join.
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02-Feb-2015 15:35:19 - Last edited on 02-Feb-2015 15:38:54 by Scret

Scret
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Scret

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Blasty said :
Colifin said :
Nothing short of making them automatically join the clan chat during their probationary period will work. They need to feel like they're actually a part of the clan during that time.


I don't think automatically joining a clan during probation is going to have a positive effect on how potential recruits engage with a clan, and won't be a change that makes them "feel like they're part of the clan".

I've had several guests ask me personally and keenly for an invitation at the end of their cool down period. I agree with Bresmine and I think that automatic joining for guests is more likely to have a negative effect on clan engagement.

The feedback from previously sceptical leaders is that they're seeing more interest from potential recruits in joining their clan. I think this is because players have to be more active in the recruitment process to look for more options. Making it possible to become idle and non-engaged and yet still automatically join a clan is something I wouldn't like to see returning.

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Blasty
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It didnt have a negative effect before why should it now?

No i completely disagree.

Remember your own clan doesnt have to instantly invite people on probation if you dont like its effect it has on your clan, you can choose to wait, theres nothing stopping you from doing that yourself and allow others to recruit in their own way.
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02-Feb-2015 15:41:13 - Last edited on 02-Feb-2015 15:44:15 by Scret

Hispid Gnome
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Hispid Gnome

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I like the fact that we do not have a probation period with new recruits now as it always annoyed me having to tell people they could not skill at the citadel until they had been in the clan for 1 week.

I may have found a bug in the new system though? If a player leaves a clan they can't join another clan for a period of 1 week, but if they are kicked from a clan they can join another straight away. I know this because I had a leaver last week who wanted to join some elite comp cape clan so he asked me to kick him rather than let him leave. I did this and not only was he able to join another clan he was also able to cap at their citadel straight away also he still had a fealty of 3 stars in new clan.

As for a way to stop people flitting from one clan to another the best suggestion I have ever heard is to make avatar buffs based on clan fealty. so with 1 star on your clan cape you get 1% xp boost (2% close) 2 stars you get 2% (4%) 3 stars 3% (6%) Obviously would need to fix the bug I mention above first. This would help clans in a few ways as not only would it give people a reason to stay but also a reason for them to contribute at the clan citadel.
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02-Feb-2015 16:36:04 - Last edited on 02-Feb-2015 16:39:36 by Hispid Gnome

Scret
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Scret

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Hispid Gnome said :
I like the fact that we do not have a probation period with new recruits now as it always annoyed me having to tell people they could not skill at the citadel until they had been in the clan for 1 week.

I may have found a bug in the new system though? If a player leaves a clan they can't join another clan for a period of 1 week, but if they are kicked from a clan they can join another straight away. I know this because I had a lever last week who wanted to join some elite comp cape clan so he asked me to kick him rather than let him leave. I did this and not only was he able to join another clan he was also able to cap at their citadel straight away also he still had a fealty of 3 stars in new clan.

As for a way to stop people flitting from one clan to another the best suggestion I have ever heard is to make avatar buffs based on clan fealty. so with 1 star on your clan cape you get 1% xp boost (2% close) 2 stars you get 2% (4%) 3 stars 3% (6%) Obviously would need to fix the bug I mention above first. This would help clans in a few ways as not only would it give people a reason to stay but also a reason for them to contribute at the clan citadel.


The bug is known to Maz and Matthe so should be sorted soon
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02-Feb-2015 16:40:21

AoDude

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Making assumptions on how I think your system coded currently, you may be able to easily add queuing clans on the login script and only add 1 more variable to the player data.

Something like this... (please forgive the mixed syntax, trying to make it easy to read)

Assumed Existing Code
New Code

Comments


...

Dim PlayerData as Struct
Dim ClanData as Struct
Dim Clan as Int
integer value of clan id, where 0 is not in a clan

Dim ClanCooldown as Date
or another type representing a date

Dim StillInClan as Boolean
Dim QueuedClan as Int
integer value of clan id


PlayerData = LoadPlayerData(PlayerID)
Clan = PlayerData.Clan
ClanCooldown = PlayerData.ClanCooldown
QueuedClan = PlayerData.QueuedClan


StillInClan = IsPlayerInClan(Clan, PlayerID)

if(Clan Not 0 And StillInClan) Then
ClanData = LoadClanData(Clan)
Elseif(Clan Not 0 And Not StillInClan) Then
EditPlayerData("ClanCooldown", Today())
hence why it is 7 days from when they return, not sure there is a solution to this yet

Elseif(Clan = 0 And QueuedClan Not 0) Then
If(today()-ClanCooldown>=7) Then
EditPlayerData("Clan", QueuedClan)
ClanData = LoadClanData(QueuedClan)
Else
JoinClanGuestChat(QueuedClan)
Endif

Endif

...

This would theoretically leave the following to be Tweaked/QAed:
Logon(all clan conditions)
Leaving Clan
Joining Clan off cooldown (Should be QAed from previous update)
Queing Clan on cooldown
Joining Guest Clan Chat (conflicts with current guest clan chat reconnect/connecting to clan chats with guesting off/ECT)

Things this would not do:
Give a list or rank of queued members to clan
Instantly join when off cooldown, will require lobby and back
Wont fix the 7 day on return rather than when kicked
Whitelist guests to get past having guesting turned off

Things this would do:
Alleviate recruiter's workload
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02-Feb-2015 18:02:26 - Last edited on 02-Feb-2015 20:33:24 by AoDude

Fisha

Fisha

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I noticed something kind of troubling with this update yesterday.

A member of our clan wanted to leave, but for some reason he was insisting that we kick him from the clan rather than him just simply leaving. I had assumed that whether you got kicked from a clan or left voluntarily he would still have to wait the 7 days so I told him that and to just leave on his own. He then contacted multiple ranks through out the clan to which they said they would only kick him if he started breaking clan rules.

Sure enough, he started breaking clan rules. Bringing in people from his new clan to troll to which we had to turn guesting off, and threatening to crash me and some clanmates at Vorago which we were doing while this was all happening. Eventually we wound up kicking him before he did something even worse, and apparently he was able to join a new clan immediately.

I understand why the system is like that, but if word got out to everyone that this was a way to bypass the 7 day probation, it could happen more frequently in many clans.

02-Feb-2015 20:31:05

Moonsy

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Fisha said :
I noticed something kind of troubling with this update yesterday.

A member of our clan wanted to leave, but for some reason he was insisting that we kick him from the clan rather than him just simply leaving. I had assumed that whether you got kicked from a clan or left voluntarily he would still have to wait the 7 days so I told him that and to just leave on his own. He then contacted multiple ranks through out the clan to which they said they would only kick him if he started breaking clan rules.

Sure enough, he started breaking clan rules. Bringing in people from his new clan to troll to which we had to turn guesting off, and threatening to crash me and some clanmates at Vorago which we were doing while this was all happening. Eventually we wound up kicking him before he did something even worse, and apparently he was able to join a new clan immediately.

I understand why the system is like that, but if word got out to everyone that this was a way to bypass the 7 day probation, it could happen more frequently in many clans.


This worries me a lot as well. I'm frightened this will encourage members to break rules to get a kick so they can join another clan right away.
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02-Feb-2015 20:35:38

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