Honestly here's how I view prestige:
First of all, a system that allows the high scores to be somewhat fluid is a good thing, people can aspire to be at the top and actually might achieve that no matter how long ago they started playing. Raising the level cap to 120 would be the exact same thing (just give it like a week). If you got it first, you're on top. And no one else will ever be.
Me, I don't have 1 single 99. I don't want to be on the highscores, if I ever get 99 I won't want to use Prestige, but even I have value for it. Here's why:
Prestige doesn't hurt low-levelled players
. I'm a quester, I love to quest (I just did MPD yesterday, and fell in love). I only ever raise my levels TO quest. And the way things were going before the 6th age meant not too many new quests for me, as the attention was focused to higher, and higher levelled players. Making skills go to 120 would bring that focus back.
And I'm not paranoid. Look at any novice/easy or even normal skill level quests that have come out. How many forum posters complained that they wanted higher-level stuff instead? Even now, middle-levelled players (like me) are being kind of left out on the majority of content updates (which is fine, as we can actually do the low-level stuff). Of course I'm not saying that content updates should never focus on high level players.
This way, there's something constant for high-level players to focus on so the content updates that actually come to them might mean something more than "this is the only food I have gotten in a week-- must *nom nom*".... "where's the next one?"*
So... I voted yes.
17-Oct-2013 18:24:32
- Last edited on
17-Oct-2013 18:24:48
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Crowned-Brow