"If the prestige system was really aimed at the majority of high lvl players as you so claim I'm almost certain that the majority of us high lvl players would much rather prefer skill lvls increased from 99 to 120. Yea, you say that increasing skill lvl caps would take a lot of time but doesn't everything that comes out great take a lot of time too? Even if it would take a year at the drawing board I would still be for 120 lvls."
A quote spoken here earlier ^
~~~~I disagree with this with all my heart. I don't particularly like prestige however I think it's a far superior idea to raising all skills to 120. The reason I think prestige is a superior idea is because it's impractical. If you raise all skills to 120 you effectively put the endgame beyond 99.999% of the population as 120 skills in game would provide practical in game advantages to those who got lvl 120 vs prestige which would only provide cosmetics. Suddenly being an endgame character would only be a thing for people who played 16+ hours per day and a thing of the past for 99.9% of the population as you would need nearly 3B xp to be maxed which only ~15 players have in the 14 years this game has existed.
It's totally unrealistic to expect anyone to be maxed and achieve all 120 skills provided that statistic therefore I think it's a terrible idea to make anything beyond 99 and 120 for dg ONLY practical.
Everyone wants to be the internet tough guy and pretend that they would be one of the people to get 120 all skills and be all for the update. The truth is if you are outside of the top 50 you don't have a prayer, and I don't think the people who support all skills to 120 have taken the time to think through that there is a 99.999999% probability they will never reach what they are supporting, and the result will be their character always being weaker than someone elses rather than equal.
I don't care about infinite hiscores, I do fear the threat of inability to have all practical in game abilities.
17-Oct-2013 14:47:59