I voted for prestige. As it is now there is no true high scores (only the I got there first scores). Without any form of competition, the high scores are truly invalid. I didn't agree with the xp over 99 not being counted, but also see that this xp (earned at higher rates) would give a huge advantage if added to prestige directly.
I'm against raising the level cap to 120. I feel that this would slow down future game content that is much loved by many in the community. I personally would rather see new quests, mini-game, bosses...etc., than content designed to give better xp rates on the road to 120 in each skill.
I'm very close to to 99 in all skills, and see no use in training past 99 (or 120 in the case of dungeoneering) because, as I said before, the high scores system is flawed. If the high scores are fixed, and those at the top truly have to still compete with each other to stay there, then my opinion may change.
I respect the time taken to reach 200m xp in a skill, but as someone I loved says, "To be the best, you have to beat the best." First there doesn't truly count as being the best, only first.
17-Oct-2013 13:13:55