Pros;
* Allows high level players to get killed by Goblins again.
* Improves encomy by creating more demand for lower level items
Cons;
* Without a clear "end" some players might not have the will power to stop playing, and the game will go on forever.
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Remember folks; This is a small development effort. Far,far,far less effort then a genuine increase in levels or content. It would probably even take less effort then removing the XP cap (which is likely due to a database limitation)
It shouldn't be seen as an either/or situation. Efforts used to implement this I dought will take much resources, if any, from more "real" content added to the game.
People should make their choice not if they think other things would be "better", but simply if this, independently, would be a good idea.
17-Oct-2013 11:19:36
- Last edited on
17-Oct-2013 11:21:57
by
Tw Darkflame