Forums

Content Poll - Prestige

Quick find code: 294-295-289-65183445

Seeker
Jun Member 2008

Seeker

Posts: 65,657 Emerald Posts by user Forum Profile RuneMetrics Profile
Wyndd Walker said :
Seeker said :
Wyndd Walker said :
Have you mentioned whether f2p accounts can vote?

It's members only.


F2p accounts are a part of that 'online' number. Often there are more people playing on f2p than on member servers.

Soooo, that is another part of the total added to the OSRS and lobby numbers out of the 40k who are currently online. Are there REALLY more than 15k members online currently? Only jagex knows...


Ah true.

18-Oct-2013 01:32:32

Thundercats
Jul Member 2014

Thundercats

Posts: 1,351 Mithril Posts by user Forum Profile RuneMetrics Profile
I would be surprised if the F2P population was supportive of this. Inferior methods of training will make it difficult for non-members to be competitive in the new prestige system. This would only further handicap their high score positions long term.
Owner -- Fast Sc

18-Oct-2013 01:35:38 - Last edited on 18-Oct-2013 01:36:19 by Thundercats

Zulisian
Dec Member 2006

Zulisian

Posts: 8,694 Rune Posts by user Forum Profile RuneMetrics Profile
The reason I voted no is because again, Jagex seem to be looking at other games and trying to use their successful methods in this game.


I agree that further accomplishment is needed and i think the best way to extend the game further is what a lot of other people have said, and that is increasing skill levels, while also increasing what you can do with higher skill levels, while still making the lower level items useful.

I think it's important to say for example, at 118 woodcutting and 116 fletching, with the "118 level log and an oak log, you can make *bow or *arrows"

This way, not only are people doing what you wanted, either keeping active in the lower leveled area of the game, by using the less wanted / redundant items with the new items, but also keeping people interested up to 104m xp+.


I hope you find a way to make accomplishments more rewarding again.

~Pupol
Mod Sayln: 22.10.16 - It was working as intended
Gorajan Trailblazer TH promotion
551/551 keys used = 17/20 pieces obtained | 371 keys DRY.

18-Oct-2013 01:37:23 - Last edited on 18-Oct-2013 01:38:07 by Zulisian

LA Litness
Jan Member 2011

LA Litness

Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
Zulisian said :
I agree that further accomplishment is here, and i think the best way to extend the game further is what a lot of other people have said, and that is increasing skill levels, while also increasing what you can do with higher skill levels, while still making the lower level items useful.

I think it's important to say for example, at 118 woodcutting and 116 fletching, with the "118 level log and an oak log, you can make *bow or *arrows"

This forces someone to extend past 99 whereas the prestige system does not. If I am a minimalist player who doesn't care about the high scores, then I would leave my levels at 99. However, raising the skill cap forces me to level my skills to remain competitive in the game. A player with 118 woodcutting would chop logs faster than me, and a player with 118 in combat stats would beat me in a fight or kill bosses faster. This makes maxing for a new player even harder, and only temporarily delays the skill cap argument. It also causes the development team a huge workload of content that is focused on a small group of high-leveled players.

18-Oct-2013 01:41:46 - Last edited on 18-Oct-2013 01:55:16 by LA Litness

x_Sephtis_x

x_Sephtis_x

Posts: 49 Bronze Posts by user Forum Profile RuneMetrics Profile
I was kinda put off by how many times I had to sign in before I could vote (3), then I voted yes and was disappointed to see that so many voted no. if you don't want to do it you don't have to, but there is no reason to vote no as that only takes the option away from others who may want to. If you don't want to fine then simply don't but why vote no and ruin it for everyone else.

this should not have been a voting thing as obviously the people here will just vote no because they can and not actually put any thought in to it as I can see from their comments here. Thanks for ruining this for us losers go back to old school if you don't like progress..as this does not effect you you do not have to prestige if you don't want to, but others may want to. it does not harm you in any way to let others do what they want.

18-Oct-2013 01:43:46

Final Bane

Final Bane

Posts: 894 Gold Posts by user Forum Profile RuneMetrics Profile
LA Litness said :

Obviously to make it fair they would have to add the experience that players have already earned into the new system.


That's just it, though. According to the Dev blog, any extra xp would NOT be transferred over when players prestige. They'd start at 0 xp, prestige 1. I understand Jagex wants to give new players a chance to shine--I actually would like that, too, since if I don't do a particular skill for 4 months, another should definitely be allowed to overtake me if it's possible for them to do so(it also keeps the high scores fresh because I'm sure some people on it haven't played in months, if not years)--but the way they've "designed"(more lazily thrown together) this system would actually penalize me for going above and beyond what it takes to get a 99. While the xp isn't technically "lost", because it'd still be saved as "lifetime" xp, it doesn't change the fact that if someone with 13034431--or exactly the xp needed to cape--can be ranked higher than someone with a significantly higher xp count on the same stat by simply right-clicking and toggling the prestige. Hence why I suggested "locking" prestiging until reaching 200M xp in a stat. This way everyone knows that the "rank" is determined by the formula 200M(X)+[current xp], where x = # of prestiges.

18-Oct-2013 01:45:03

LA Litness
Jan Member 2011

LA Litness

Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
Final Bane said :
That's just it, though. According to the Dev blog, any extra xp would NOT be transferred over when players prestige. They'd start at 0 xp, prestige 1. I understand Jagex wants to give new players a chance to shine--I actually would like that, too, since if I don't do a particular skill for 4 months, another should definitely be allowed to overtake me if it's possible for them to do so(it also keeps the high scores fresh because I'm sure some people on it haven't played in months, if not years)--but the way they've "designed"(more lazily thrown together) this system would actually penalize me for going above and beyond what it takes to get a 99.

They had to design it this way to prevent you from gaining experience at higher experience levels once 99 is reached and then using it in following prestiges, but I like to think that Jagex would make a one time convert option for players who had already passed the 99 experience mark before this system was announced.

18-Oct-2013 01:49:03 - Last edited on 18-Oct-2013 01:54:55 by LA Litness

MrUnitCircle

MrUnitCircle

Posts: 183 Iron Posts by user Forum Profile RuneMetrics Profile
I have so much respect for the option to vote on a potential release.

Allowing us to vote not only makes us happy (since our voices are heard!) but it also allows you as a company and a business to examine what developments are worthy money and time investments.

Again, thank you!

18-Oct-2013 01:55:05

Zulisian
Dec Member 2006

Zulisian

Posts: 8,694 Rune Posts by user Forum Profile RuneMetrics Profile
@Spider

How far have I gone past 99?

You're a hypocrite to yourself, you forced yourself to go to 99 because the option was there, but if the option was there for 120 you wouldn't.

When you started playing, people had advantages over you, did that stop you playing? No, it makes you want to play harder, meet new people, interact with clans and find the most fun, yet fast ways to train, so you can be at a higher level.

1-99 principal from a new players perspective is daunting, the same as 99-120 is from an experienced player.

Your argument is short sighted, and to quote Jagex "No one is forcing you to prestige level to 99 or 120, you can choose to do that". If you feel that what other people can do better than you impacts you so much, perhaps you should reassess how much what other people think and or do to / with / against you affects you, because clearly you're too bothered.

I love the fact dungeoneering is 120, I'm only 107 or 108 i can't remember, and i have to admit i have admiration and appreciation for how hard those people have had it, to get to 120, if i'm struggling at 107/108, yet, if EoC hadn't been released, i would have continued going for 120, however slowly it took me, not to be better than them, not so people don't call me a noob, but for me own accomplishment and the respect that comes with that. People will ask someone who is more experienced for help, i'm not sure about you, but i enjoy helping people as long as they listen.
Mod Sayln: 22.10.16 - It was working as intended
Gorajan Trailblazer TH promotion
551/551 keys used = 17/20 pieces obtained | 371 keys DRY.

18-Oct-2013 01:57:00 - Last edited on 18-Oct-2013 01:58:20 by Zulisian

Quick find code: 294-295-289-65183445 Back to Top