Honestly this is a good thing from my point of view.
I find that one of this games biggest issues and barriers to entry is just how much of this games power system is held behind quests - Since I got back from my most recent hiatus I've spent almost all my time questing and have done 13 quests and still have 3 more to do including missing my mummy, curse of arrav, and senntisten just to get curses, and I still need ancient magicks.
This game holds an absolutely disgusting number of restrictions on getting into high level gameplay and anything that can cut down on it is a good thing.
Think about it, how would you feel as a new player if someone told you your essentially worthless as a player until you've gotten at least 11 99's, achieved roughly 500 million to 2 billion (depending on what your doing and how demanding your group in question is and what they expect you to carry) in gear cost, done well over 100 quests that unlock various important PvM tools on top of all that BEFORE YOU EVEN QUALIFY for high tier PvM, being generous? People want faster access - new players anyway, and that's what this game needs to honor.
By the same token releasing quests that don't give something as massive as new prayers or magic, or some form of PvM utility makes it so many won't bother, including myself.
It's best we just stop getting quests.
At best their something I follow a written guide for and finish without even reading or following along, something to get done because it's an obstacle in my way, not something I want to actually do and something I feel is one of the least fun, most annoying things in the entire game.
TL;DR - Quests are a disgusting mess I'd personally rather skip either entirely or do with a guide and not care, hold too much of a barrier to entry for the games actual content by restriction far too many prayers and magicks behind them, and the game not getting more is a good thing.
28-Apr-2019 14:55:58
- Last edited on
28-Apr-2019 14:58:10
by
Sigmarthus