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¤ Eclectic List of Ninja Fixes

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Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Umm today I finished the bronze and silver challenge to shattered worlds. after I did those it won't let me do the gold challenge, So i decided to continue clearing regular worlds. Then on world 81 I earn 7.5m anima and it says I have completed the gold challenge. I think this is a bug.

The gold challenge for this week is to complete two worlds of level 80 and above. You cleared 80 and 81 so that seems all right?

@Deltaslug: Good 'un, but don't some have unique dialogue for trying to eat them? That ought to be kept, at least.


Also, added a few graphical fixes.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

21-Aug-2017 17:53:18

ELITE STACK
Mar Member 2014

ELITE STACK

Posts: 8,082 Rune Posts by user Forum Profile RuneMetrics Profile
Remove sign of life using adrenaline.

allow us to keepsake mimic items I.E plushie/cape

Allow cursed wisps to curse you. Others players can't attack you for 30 minutes, your hp will be drained by 300 hp every 2 minutes, You will be unable to rest, And all combat stats are reduced by 1 for 30 minutes. You can attack or be attacked by any mobs in the wild. The wisps can curse you every 3 hours.
I need my blue charms back.

22-Aug-2017 14:00:57 - Last edited on 22-Aug-2017 14:48:19 by ELITE STACK

Mike Lt
Apr Member 2007

Mike Lt

Posts: 2,992 Adamant Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Allow cursed wisps to curse you. Others players can't attack you for 30 minutes, your hp will be drained by 300 hp every 2 minutes, You will be unable to rest, And all combat stats are reduced by 1 for 30 minutes. You can attack or be attacked by any mobs in the wild. The wisps can curse you every 3 hours.

Other players being unable to attack you would ruin the entire point of cursed wisps.

22-Aug-2017 17:24:32

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
Allow cursed wisps to curse you. Others players can't attack you for 30 minutes, your hp will be drained by 300 hp every 2 minutes, You will be unable to rest, And all combat stats are reduced by 1 for 30 minutes. You can attack or be attacked by any mobs in the wild. The wisps can curse you every 3 hours.

Other players being unable to attack you would ruin the entire point of cursed wisps.

Yeah, that kind of goes against the spirit of the Wilderness and the balancing of the wisps.

I'd recommend suggesting the plushies in the designated stickied thread.

Will add signs of life.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

22-Aug-2017 19:58:06

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Sounds quite interesting, albeit I would go for a few more suggestions regarding the arrows:

- Both need being able to be obtained in bigger quantities: ice arrows slightly, fire arrows significantly - cool ammunition won't be used if it is too scarce
*Maybe arrows could be intentionally be frozen using ice gloves - could go all the tiers or just adamant for the current ones
*Damp cloth could be used to make up to 15 arrows at once, for bigger supplies of the cloth, silk and/or strips of cloth could be used with lantern oil
*Both should make use of the make-x interface with up to 60 applications
- I would extend the concept for all basic arrows up the way to the araxyte ones

Some other suggestion for another more exotic ranged weapon:

- Change bolas to an off-hand weapon in order to ease the loss of damage, keep its snare to 10.2 seconds against monster, but nerf it to 5.6 for players and 2.8 for players using protect from ranged/deflect missiles or a slashing weapon. Players using both are fully immune against this.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

23-Aug-2017 10:26:40 - Last edited on 23-Aug-2017 10:27:17 by Rikornak

PrimaAntiqua
Jun Member 2007

PrimaAntiqua

Posts: 676 Steel Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.

- As of EoC, spells, arrows and other projectiles fly very, very fast and in straight rather than parabolic trajectories; this only makes sense for abilities. Make auto-attacks and all monster attacks, including summoning familiars, fly at the regular velocities.

You should remove this because you have VASTLY underestimated how accurate what you see ingame is. In fact, the arrows we shoot are pathetically slow compared to what modern bows can do (and while I appreciate modern bows are not medieval, surely something like a Nox longbow could compete).

The maths:
I had a quick attempt at timing how long our arrows are in their air and got a figure of less than 0.3seconds (aiming about 5 squares away, I don't know if the distance changes the flight time in the animation).
Using constant acceleration equations with Earth gravity, the arrow would fall a total distance of 0.5*9.8*0.3*0.3 metres (you can google the equation) which meas the arrow would hit the target 0.441 metres below where you shot it. Which is not very much, brely enough to notice IMO.

But, EVEN WORSE, if you work out the actual arrow speed, since 1 square ingame is 1 metre (I think?), you get that the arrow is going about 16.7 metres per second, while a quick google suggests that modern bows achieve closer to 75-80 metres per second.
If you think about it, if the arrow's speed was updated to be more realistic, the flight time would be even lower, and so the arrow would dip EVEN LESS than the barely noticeable 0.441m.

What you have to remember about the parabolas that the OS animation showed is that they are actually the pathetically unrealistic animations with arrows flying so slowly they'd probably bounce off bare skin. So no support on that.

23-Aug-2017 16:48:20 - Last edited on 23-Aug-2017 16:48:43 by PrimaAntiqua

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.

- As of EoC, spells, arrows and other projectiles fly very, very fast and in straight rather than parabolic trajectories; this only makes sense for abilities. Make auto-attacks and all monster attacks, including summoning familiars, fly at the regular velocities.

You should remove this because you have VASTLY underestimated how accurate what you see ingame is. In fact, the arrows we shoot are pathetically slow compared to what modern bows can do (and while I appreciate modern bows are not medieval, surely something like a Nox longbow could compete).

The maths:
I had a quick attempt at timing how long our arrows are in their air and got a figure of less than 0.3seconds (aiming about 5 squares away, I don't know if the distance changes the flight time in the animation).
Using constant acceleration equations with Earth gravity, the arrow would fall a total distance of 0.5*9.8*0.3*0.3 metres (you can google the equation) which meas the arrow would hit the target 0.441 metres below where you shot it. Which is not very much, brely enough to notice IMO.

But, EVEN WORSE, if you work out the actual arrow speed, since 1 square ingame is 1 metre (I think?), you get that the arrow is going about 16.7 metres per second, while a quick google suggests that modern bows achieve closer to 75-80 metres per second.
If you think about it, if the arrow's speed was updated to be more realistic, the flight time would be even lower, and so the arrow would dip EVEN LESS than the barely noticeable 0.441m.

What you have to remember about the parabolas that the OS animation showed is that they are actually the pathetically unrealistic animations with arrows flying so slowly they'd probably bounce off bare skin. So no support on that.

Oh you're completely right, it's physically incorrect. But often spells/arrows are very pretty, and now you can't see anything. :)
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

23-Aug-2017 17:20:35

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