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¤ Eclectic List of Ninja Fixes

Quick find code: 74-75-442-66062964

Mike Lt
Apr Member 2007

Mike Lt

Posts: 2,992 Adamant Posts by user Forum Profile RuneMetrics Profile
Some ideas:

Skilling:
- Allow storing Rod-o-matics and (Augmented) Crystal Rods in tackle boxes.
- Allow storing Shark Outfit in tackle boxes.
- Allow using bait while it is inside tackle boxes.
- Allow consuming Juju Gumbo without losing adrenaline once again.
- Give the Cooking Guild's Range (The one requiring hard Varrock tasks to access) the same bonuses as a Portable Range.
- Give Dungeoneering Cape the same teleport interface as the Hoardstalker Rings.
- Remove Omni Talisman staff's stats and allow it on Entrana. (It's stats are rubbish anyway)
- Allow the skillcapes of Entrana, provided they are associated with a non-combat skill * . (Allows players to utilize the Farming Skillcape's effect on farm runs)

*Slayer counts as a combat skill in this situation.

Graphics:
- Graphically update Knights of Ardougne. (Slap a helmet on Sir Edmond's model)

Questing:
- Ban portable Forges from Entrana. (Duh)
- Make Karamja Run unbankable.
- Add some dialogue when using a Desert Sole (fish) on the Genie.

Minigames:
- Ban all portables from all Minigames.
- In GOP, grant RC xp for scoring points. (If you 'touched' an orb before someone else sends it to the altar, you'll still get the full xp)
- Since you have this "unfinished business" thing going on, please do SOMETHING that makes Thalers harder to AFK.

More POH storage items:
- Crystal Armor
- Attuned Crystal Armor (yeah it degrades but so does Barrows)
- High Hanto armor

I disagree with these ideas:

- Increase item reclamation prices upon death, as the costs are often neglegible below level 80 equipment.
- Prevent eating food from reducing adrenaline.

The latter mostly because special types of food should get this ability, and making all food not drain adrenaline would be devalue Sara Brews and Pack Mammoths.

19-Aug-2017 10:40:30 - Last edited on 19-Aug-2017 11:06:55 by Mike Lt

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Yay Mike. Thanks!

I already enquired about the rod-o-matic with Mod Stu, and he said it cannot be done for technical reasons. So there goes that. The minigame suggestions I kindly redirect to my minigame thread. :3 Will add everything else!
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

19-Aug-2017 13:14:34

Mike Lt
Apr Member 2007

Mike Lt

Posts: 2,992 Adamant Posts by user Forum Profile RuneMetrics Profile
I don't think giving the Royal Crossbow it's old effect back is a good idea by the way.
It's a T80 weapon that costs 350k and 5 minutes of "effort" to make. It's as good as it needs to be.

Oh I almost forgot:

Give the Lucky Cutlass and defensive blackjacks their defense bonuses back.

19-Aug-2017 14:18:55 - Last edited on 19-Aug-2017 14:22:05 by Mike Lt

ELITE STACK
Mar Member 2014

ELITE STACK

Posts: 8,082 Rune Posts by user Forum Profile RuneMetrics Profile
Add spirit of battles to the shattered worlds reward shop. They would cost 1m anima.

Remove the level restriction in the wild and allow anyone to attack other players.

Remove the skulling system to the wild.

Allow the level 50 prayer item protect, keep 2 items instead of 1. The non curses 1 (level 25 prayer) will still keep 1 item.
I need my blue charms back.

20-Aug-2017 02:09:29 - Last edited on 20-Aug-2017 02:40:31 by ELITE STACK

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I don't think giving the Royal Crossbow it's old effect back is a good idea by the way.
It's a T80 weapon that costs 350k and 5 minutes of "effort" to make. It's as good as it needs to be.


I guess it is as cheap as you simply got so many better options available. I don't see why it should hurt, especially as the wyvern crossbow has a comparable effect - which could be used in a slightly weaker form instead of the old pre-eoc effect (this was dealing the whole damage dealt over time with some increase if I'd correctly recall it) - it also could be a bleed effect rather than a poison one
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

20-Aug-2017 07:09:47 - Last edited on 20-Aug-2017 07:26:48 by Rikornak

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I don't think giving the Royal Crossbow it's old effect back is a good idea by the way.
It's a T80 weapon that costs 350k and 5 minutes of "effort" to make. It's as good as it needs to be.

Oh I almost forgot:

Give the Lucky Cutlass and defensive blackjacks their defense bonuses back.

It costs much more for ironmen, and unless you have super antifires, getting the QBD to activate it is significant effort (and even with super antifires I failed the first time). But either way, it's "just another crossbow" at the moment, rather than the unique weapon it used to be.

And good idea, will add.

Original message details are unavailable.
Add spirit of battles to the shattered worlds reward shop. They would cost 1m anima.

Remove the level restriction in the wild and allow anyone to attack other players.

Remove the skulling system to the wild.

Allow the level 50 prayer item protect, keep 2 items instead of 1. The non curses 1 (level 25 prayer) will still keep 1 item.

I'll add spirits of battle; the Wilderness suggestions are definitely not going to happen, since that'd require rebalancing of everything in the Wilderness, most notably the demonic skull. It'd also be rather unfair to low-levelled players to be able to be killed by anyone just beyond the ditch...
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

20-Aug-2017 08:45:24

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Got some cooking fixes, which could be required for making trawler fish more appealing and future-proofing the skill as whole.

- Food will now stop burning at 12 levels higher than their base cooking requirement, 8 levels if using either cooking gauntlets or a range and 4 if using both. Special ranges (e.g. the lumbridge, arc or portable ones) grant an additional bonus of 1 level. Using both gauntlets and a (regular) range will now always cause food to stop burning at level 99, no matter what their requirements are - it will be put on level 120, if the skill gets extended in the future.
This sounds extreme on the first sight, but I think it is a chance to get a consistent system for cooking as well as preventing the asine chance to burn some non-default food. Commonly used food stops burning at level 94 with gauntlets anyway
- Cooking auras now grant a chance to cook duplicate food instead, stacking with the modified sous chef's toque and special ranges (I think the arc/portable effect could also be extended to any special range)
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

20-Aug-2017 09:41:55 - Last edited on 20-Aug-2017 09:50:16 by Rikornak

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Added two suggestions; buff inoculation brace with the poison buff in mind, and replace former instances of disease with Constitution draining, curable using Relicym's balm.

Original message details are unavailable.
Got some cooking fixes, which could be required for making trawler fish more appealing and future-proofing the skill as whole.

- Food will now stop burning at 12 levels higher than their base cooking requirement, 8 levels if using either cooking gauntlets or a range and 4 if using both. Special ranges (e.g. the lumbridge, arc or portable ones) grant an additional bonus of 1 level. Using both gauntlets and a (regular) range will now always cause food to stop burning at level 99, no matter what their requirements are - it will be put on level 120, if the skill gets extended in the future.
This sounds extreme on the first sight, but I think it is a chance to get a consistent system for cooking as well as preventing the asine chance to burn some non-default food. Commonly used food stops burning at level 94 with gauntlets anyway
- Cooking auras now grant a chance to cook duplicate food instead, stacking with the modified sous chef's toque and special ranges (I think the arc/portable effect could also be extended to any special range)

That's a possibility; though it may perhaps be better to do a more thorough rework right away.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

20-Aug-2017 16:32:10 - Last edited on 20-Aug-2017 16:34:05 by Lord Drakan

ELITE STACK
Mar Member 2014

ELITE STACK

Posts: 8,082 Rune Posts by user Forum Profile RuneMetrics Profile
Umm today I finished the bronze and silver challenge to shattered worlds. after I did those it won't let me do the gold challenge, So i decided to continue clearing regular worlds. Then on world 81 I earn 7.5m anima and it says I have completed the gold challenge. I think this is a bug. I need my blue charms back.

21-Aug-2017 17:34:58

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