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Dev Blog: Skillcape Perks

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Bitcoin-ETF
Sep Member 2023

Bitcoin-ETF

Posts: 39 Bronze Posts by user Forum Profile RuneMetrics Profile
yep but the prob is no one konws the fire cape is on it then so u need to have a lave trim. i do like the ida of fire cape going in max cape and evin in 200m capes and sare y not 99 capes, just trim it with lave or somein* like it.

Sorry for spelling dyslexic

19-Sep-2015 06:04:38

Bitcoin-ETF
Sep Member 2023

Bitcoin-ETF

Posts: 39 Bronze Posts by user Forum Profile RuneMetrics Profile
SFO said :
Instead of trying to change the skill capes, which is a waste of time.
Make the fire-cape have the option to apply it to the max cape for the same stats as fire cape, thus making it only if you have a fire cape then you deserve the stats of a fire-cape on a MAX CAPE. without changing the appearance it currently has.


yep but the prob is no one konws the fire cape is on it then so u need to have a lave trim. i do like the ida of fire cape going in max cape and evin in 200m capes and sare y not 99 capes, just trim it with lave or somein* like it.

Sorry for spelling dyslexic

19-Sep-2015 06:07:10

Runite Minor

Runite Minor

Posts: 115 Iron Posts by user Forum Profile RuneMetrics Profile
Disziple said :
For mining cape:
- Chance to find dragonstones and onyxes from rocks
(- Chance to find gems from all rocks, including essence, granite and sandstone)

Just a side note: finding a gem should give mining XP according to the gem found.

I like the first part, maybe up to dragonstones, onyx may be overkill.

19-Sep-2015 06:10:00

Yojayojay

Yojayojay

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
The Cooking cape perk seems a bit overpowered. For a skill that many people have 99 in, it would certainly crash the prices of those food which can be burnt even at level 99. Perhaps instead it could serve as a pair of cooking gauntlets instead? But that would be too weak, there needs to be some sort of solution in the middle.

Also assuming that this gets a poll it would be nice if each cape got an individual question, asking if it should be implemented or not. This way the capes that have nice perks pass, and capes that come into question such as the cooking cape have the opportunity to be reconsidered.


But that's just my opinion, and I could be wrong.
I like old school to stay old school. Plez no updates.

19-Sep-2015 06:23:31

Bitcoin-ETF
Sep Member 2023

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OGKingRavenZ said :
Or... You could place any cape into the max cape thus allowing it to be the skillcape everyone wanted it to be, or a firecape maxed players actually wanted.


yes + on 200 million capes if they come out. just trim the capes with lave so ppl know it has the fire cape in it too.

19-Sep-2015 06:29:46

Turtelduck
May Member 2018

Turtelduck

Posts: 16 Bronze Posts by user Forum Profile RuneMetrics Profile
Here is an idea for the Quest Cape, Music Cape, and Achievement Diary Cape. As well as some suggestions for other capes.

Quest cape: Acts as an amulet of glory with unlimited teleports. (Other teleport options could be added)

Music cape: Offers unlimited teleports to Rellekka or its affiliated islands. Or 5 teleports a day to the location where a music track is unlocked.

Achievement Diary Cape: Acts as, and has all the right click options of all the diary armor pieces.

Fletching: This one is a tough one, but an idea that comes to mind is the ability to have a right click option on the cape, and when you use the option it automatically strings/fletches your entire inventory. (only applies to logs->bows(u) or bows(u)-> strung bows) This can be done 5 times a day.

Herblore: When worn, makes 4 dose potions instead of 3 dose potions.

Smithing: If you have 99 smithing, it should be noted that you are very good at it. That being said I think for this cape, if it is being worn smelting any bar at a normal furnace requires half the coal.

Firemaking: When worn gives you the option to" burn all" logs in your inventory. No more constant clicking! You would still walk to the next square and light the flames. This wouldn't increase xp so much as quality of life for fm post 99.

Mining: Increase mining speed by 5%.

Fishing: Offers unlimited teleports to the most popular fishing locations. Fishing guild, Camelot Beach, Fishing Colony, Etc.

Woodcutting: Allows access to the woodcutting masters "Private Forest". This would simply be a fenced in area with 1-3 of each type of tree in it. Maybe a deposit box in there as well?

19-Sep-2015 06:46:50 - Last edited on 19-Sep-2015 07:14:59 by Turtelduck

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