Well, I agree that the graphic updating isn't REALLY necessary, and neither is the music updating, for that matter. And also, voice acting is another thing that makes quest production take longer. If I recall correctly, the design team decided not to do voice acting in The World Wakes due to the large number of characters with speaking roles in that quest. What resulted was still a great quest.
Though even though I liked TWW, I do have to agree that not every quest needs to be 'epic' in scale. Not every quest needs to have the fate of Gielinor in the balance, or involve the Mahjarrat or the gods. And besides, sooner or later the whole Sixth Age/Elder Gods/Elder Artifacts/God Wars storyline is going to come to an end, so it's important that Jagex not forget how to do the smaller-scale stuff (where we're just helping a few people or one town).
However, I think it's the bells and whistles (graphics, live recorded music as opposed to synthesized, voice acting) that really hold up quest development. And they aren't really needed, except in cases like One Piercing Note where they really enhance the experience. Honestly, I don't think people would be rioting in the streets if Jagex released a few quests that DIDN'T have all those bells and whistles.
09-Aug-2014 21:18:25