Lord Drakan
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D-Block
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I think the reworks were really unnecessary and unneeded as a whole but that's just.
To be frank, Doric's Quest needed to go and Rune Mysteries wasn't that amazing either. The Demon Slayer reworked sucked, of course.
While I agree to an extent, they were nothing more than just introductory low-level quests to get started in a skill(RC) or get some mining and smithing levels. They didn't need to be extravagant. I honestly did not enjoy the new versions at all. The only remake that I liked was Death of chivalry.
I think a big thing that's changed is the production values required for each bit of content produced - back then the game was smaller in scale, and I wouldn't think it'd be wrong to say that graphics and the like were much less work-intensive. Nowadays, the threshold, in terms of aesthetics, that must be reached seems to be different; all new content needs to meet or exceed this level, and old content needs to (eventually) be brought up to that standard.
While voiceovers are nice and add to the atmosphere, I agree that they're the first thing to go to decrease production time. Graphics, however, I really can't see Jagex easing up on in terms of how they go about making new things because then eventually they'll have to build them up to the threshold they're already committed to. While it's a point of contention as to which style of graphics, old and new, is better, one could argue it's worse to have the patchy combination of the two (including having/not having voiceovers) because it makes the game look unfinished; either do it all or not at all.
Jagex also seems to be taking on bigger projects more often; as far as I can remember, we didn't get anything bigger than a new skill between RS2 and RSHD, compared to the current "Huge Expansion of the Year(TM)".
Biggest compromise, yeah, is to reuse as many pre-existing assets as possible so that the bulk of the time is on things that can't be re-purposed like coding/QA etc; the less there is to do, the more that can be done.
I do think that more people are taking an interest in story nowadays, though, so best bet is to take shortcuts like the above so both old and new crowds can get what they want.
But yeah, I'd love some smaller scale quests, they're always a nice change from saving the world every other month (and nicer to transcript too
).
Your blade... it did not cut deep enough.
D-Block
said
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Lord Drakan
said
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D-Block
said
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I think the reworks were really unnecessary and unneeded as a whole but that's just.
To be frank, Doric's Quest needed to go and Rune Mysteries wasn't that amazing either. The Demon Slayer reworked sucked, of course.
While I agree to an extent, they were nothing more than just introductory low-level quests to get started in a skill(RC) or get some mining and smithing levels. They didn't need to be extravagant. I honestly did not enjoy the new versions at all. The only remake that I liked was Death of chivalry.
I have to admit that I really liked all of the reworks for those low level quests (except Demon Slayer, I much prefer the older version. Hopefully the touch-up Stu makes it better again). Gunnar's Ground was alright, a lot better than the previous, but wasn't too spectacular, but the others: What's Mine is Yours, Death of Chivalry, Rune Mysteries/Rune Memories, Stolen Hearts/Diamond in the Rough were quite amazing.
You can only fully appreciate a story when you experience it through the eyes of one of its characters.
Lord Drakan
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Cthris
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Lord Drakan
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impactful choices that create different stories for different people and Hazeels such as Hazeel himself aren't.
I disagree I love when we get the opportunity to create a different story then someone else, sure jagex could handle them better by perhaps making more references to your choice, using the ting the choice revolves around in future content even if its dead to some people.
Point is I love differences and I would hate if we had to go back where we all had the same story.
For me, that just makes the story of the game needlessly confusing and it becomes hard to determine what is canon and what isn't.
The only thing that needs to be canon is the back round information, everything else is part of the story you create. Its only confusing if you try to understand someone else's game, which I think mirrors life very much.
Forgive me for not replying sooner, Fussy, as I have been busy and needed time to properly read this entire novel
However, I must agree with you. It's been disappointing seeing quests so infrequently, and even when we do get them, some are sub-par or rushed (Bot*). Some of the the elements I believe should be reduced for certain are voice acting and plot elements that become over the top, but I do feel that some quests are worthy of heavy graphical investment (ie, Prif). I would be perfectly content to see 9 quests per year. They don't even have to be GM (what ever happened to Intermediate and Experienced quests?
).
That all being said, I am still content with what is being released, and I know the people at Jagex are working hard to get us good quest content, I just feel the focus has changed, and I would suggest that they read through this thread to see what real Lorehounds think about their current direction.
05-Jul-2014 20:43:35
- Last edited on
05-Jul-2014 20:45:07
by
Col ton
It's the evergrowing commynity of jagexians, so much more content to be shared over the lands. Alas, should the base keep the same, would the core the same?
Edcy
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It's the evergrowing commynity of jagexians, so much more content to be shared over the lands. Alas, should the base keep the same, would the core the same?
Yeah, so, I'm trying to understand you, but I really can't.
Bizarre Boron Fusswell, scryer extraordinaire.
OSRS: POH ideas
&
RS3 minigames
&
achievement ideas
!
Perhaps you're half right; perhaps we can't win. But we can fight.
It is dat them jagexians simply has reached dis point wherein they've got too much content on board, ever lesser slice of attention shared over different types of content, yes? Yes! Techical n mechanical matters seem bit over the rest atm to mi eyes atm. Other than da upcoming oaf stuff ofc.
Edcy
said
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It is dat them jagexians simply has reached dis point wherein they've got too much content on board, ever lesser slice of attention shared over different types of content, yes? Yes! Techical n mechanical matters seem bit over the rest atm to mi eyes atm. Other than da upcoming oaf stuff ofc.
Yeah, pretty much.
You can only fully appreciate a story when you experience it through the eyes of one of its characters.
12 quests a year is the perfect number, in my opinion.
Let me say that this an exquisite thread though, a positive delight to read. Here's hoping for a J-mod response.
Patrolling Lore FC almost makes you wish for a Great Revision.