Anroy
said
:
Add a bank deposit box to Crandor after completing Dragon Slayer. It would be a great place to mine runite, adamantite, and to kill Moss giants once completing the quest as the island is now dead content. Maybe also include a mechanic where it has to be constructed using materials or have a daily cap/commission on all items deposited on the island. I know it doesn't make the most sense lore wise atm, but maybe a miniquest could be added to preclude this update.
I like this idea. I still remember training on moss giants with a one-handed rune sword back when they were weak to slash.
I think adding a deposit box would be useful, especially if Crandor is made more easily accessible after Dragon Slayer. As it’s a relatively low-level area, I don’t feel that a deposit box would be overpowered, so I wouldn’t feel the need to have some sort of commission or other restriction. Ore boxes have dramatically extended the amount of time you can stay at mining sites, so the deposit box would mostly be used for drops from moss giants and lesser demons.
In terms of narrative justification, I think the case could be made if the right post-quest content is added. It could be as simple as having the player repair a deposit box that partially survived the destruction of the island, similar to what you suggested. This could also be presented as an optional step during Dragon Slayer.
I would also propose adding Crandor as a new teleport destination for the traveller’s necklace. This destination could be unlocked as a reward from Dragon Slayer, or during the quest after the player has sailed to Crandor.
The traveller’s necklace can be both crafted and used by F2P, who can only use it to go to the Wizards’ Tower at the moment, so I think it would be well suited for such an update.
Edit: According to the wiki, the traveller’s necklace is a members-only item, as is the case for all other pieces of silver jewellery. Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience
Add a bank deposit box to Crandor after completing Dragon Slayer. It would be a great place to mine runite, adamantite, and to kill Moss giants once completing the quest as the island is now dead content. Maybe also include a mechanic where it has to be constructed using materials or have a daily cap/commission on all items deposited on the island. I know it doesn't make the most sense lore wise atm, but maybe a miniquest could be added to preclude this update.
I like this idea. I still remember training on moss giants with a one-handed rune sword back when they were weak to slash.
I think adding a deposit box would be useful, especially if Crandor is made more easily accessible after Dragon Slayer. As it’s a relatively low-level area, I don’t feel that a deposit box would be overpowered, so I wouldn’t feel the need to have some sort of commission or other restriction. Ore boxes have dramatically extended the amount of time you can stay at mining sites, so the deposit box would mostly be used for drops from moss giants and lesser demons.
In terms of narrative justification, I think the case could be made if the right post-quest content is added. It could be as simple as having the player repair a deposit box that partially survived the destruction of the island, similar to what you suggested. This could also be presented as an optional step during Dragon Slayer.
I would also propose adding Crandor as a new teleport destination for the traveller’s necklace. This destination could be unlocked as a reward from Dragon Slayer, or during the quest after the player has sailed to Crandor.
Edit: According to the wiki, the traveller’s necklace is a members-only item, as is the case for all other pieces of silver jewellery. Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience
14-Jul-2022 17:23:27 - Last edited on 14-Jul-2022 19:05:52 by Seasons Past