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Ninja reconnaissance

Quick find code: 185-186-503-66247500

Mod Shogun

Mod Shogun

Jagex Moderator Forum Profile Posts by user
I am leading a squad of ninjas in a mission to find some of the most wanted skilling Quality of life fixes and you have been chosen to aid this cause!

Please come with suggestions on what can be fixed!

28-Feb-2022 10:48:59

GhostlyBard

GhostlyBard

Posts: 4,332 Adamant Posts by user Forum Profile RuneMetrics Profile
This first request is kind of outlandish, but here goes… do you ninjas have it within your power to move the sun!? Specifically for the sailfish at the deep sea fishing hub. The way it reflects on the water can make it difficult to see the fishing spots.

2nd request would be Elven thieving, could we get full dose potions at a lower rate instead of loads of single dose potions? Also the 3 strike system, I seem to get ages on the first elf, but then the 2nd and 3rd seem to catch me immediately making it a little bit pointless.
Check out Thieves guild layout redesign. Happy ‘scaping

28-Feb-2022 12:11:50

Kings Abbot

Kings Abbot

Posts: 10,794 Opal Posts by user Forum Profile RuneMetrics Profile
Could you turn the following useful "bug" into a feature? (It's more of a completely harmless glitch I found that turned out to be useful without giving any advantage whatsoever).

When you hover your mouse over a skill in the skills tab (which cannot be opened through keybinds for it to work, no idea why) and close the skills tab through pressing a keybind, the xp popup stays visible and updates as if the cursor was still on that skill in the skills tab.
Opening your skills tab again, or hovering over that of someone you examined, makes it go away again.

It's very useful to keep track of the progress bar (better than the circle at the top of the screen that disappears after whatever short amount of time).

I propose making it possible to give it a more permanent (movable) window that stays (by right clicking the popup for example), and being able to have windows for several skills at once.

Please don't fix the "bug", make it better!

Also, those eyes creep me out...
Kings Eastwood in
THE GLOOP , THE BWIAN , and THE WIKI
music by Trewavio Morricone

YOU-KNOW-WHO
,
GO
YOU-KNOW-WHAT
YOURSELF!

28-Feb-2022 16:20:29

SlR

SlR

Posts: 4,381 Adamant Posts by user Forum Profile RuneMetrics Profile
I'd like there to be an option to drop logs (and other items) from the action-bar
, instead of the craft/burn "choose a tool" pop-up that appears. Maybe we could have a setting that, when enabled, defaults anything clicked on (from the action bar) to 'drop' instead of 'process' - as we can only 'hot-key drop' specific items. PS: Thanks for all the hard work you guys do!

Could you raise the hover height or y-axis of dropped items?
so they appear through floor tiles that have debris (or other things) obscuring our view? I love the extra detail you guys add to the environment but sometimes I can't see the loot (if its under rubble or something). It doesn't have to be raised by much, just a smidge. OR maybe add an 'item glow' setting?

Could we get a auto-food-refill function for POF?
I'd pay 25% extra for this ability. I always forget to refill the troughs and that doesn't sit too well with my critters. Do it for their sake!


OR have a 'large feeder' unlock, to upgrade standard 1000 capacity to 2500 or something?
Bob says:
A bank PIN will keep your items secure.
Always check the second trade screen.
Never trade in the Wilderness!
Keep your computer keylogger-free and virus scanned.
Never give your password out to anyone.

28-Feb-2022 18:43:18 - Last edited on 26-Mar-2022 16:39:18 by SlR

Deltaslug

Deltaslug

Posts: 32,700 Sapphire Posts by user Forum Profile RuneMetrics Profile
- rework shops to increase shop stock and remove 0 stock items (or at least populate them with stock)
this way people can get access to more resources for whatever sill

- for woodcutting, remove the daily cap on the number of evil trees you can cut, but still only get 1-2 rewards per day (ie: make it similar to Shooting Stars)

- make magic trees accessible to F2P
note: the mage training arena is on the F2P map and you can also have the varrock sewer magic tree dungeoneering dungeon accessible

- any chance of making yew and magic trees behave like Elder Tree mechanics given how they are rare-ish
basically something that sites for 3-5 minutes of letting you cut logs, and takes a few minutes to respawn logs and let you repeat it. this gets rid of the pre-mining and smithing mechanic of people having to compete for them

28-Feb-2022 23:52:27 - Last edited on 28-Feb-2022 23:53:27 by Deltaslug

Deltaslug

Deltaslug

Posts: 32,700 Sapphire Posts by user Forum Profile RuneMetrics Profile
- any chance of retier of range equipment made via crafting to better match the range level
ie: Royal D-hide now needs 65-70 crafting to make

- retier Polypore armor crafting level to Level 75-80 to match the magic level

28-Feb-2022 23:55:43

Deltaslug

Deltaslug

Posts: 32,700 Sapphire Posts by user Forum Profile RuneMetrics Profile
- PoH updating the Workbench to have an effect like the Portable Workbench (also kinda like how the Waiko Grill acts like a portable cooking station)

- updating the UI's for the Tool Stores (workshop) and Larder and Kitchen Shelves to be closer to a shop interface rather than the clunky old item selection screen

- 12 and 24 Mahogany Plank Flatpacks. some esoteric item that isn't used in the poh. Just something we can use to pump out lots of flatpacks. Players can still disassemble them and sell to their kingdom coffers


- XP buff to brewing. the XP payout is pretty bad especially when you compare it to anything in Farming since it takes 1-2 full days for a brew to finish.

01-Mar-2022 00:34:59

Deltaslug

Deltaslug

Posts: 32,700 Sapphire Posts by user Forum Profile RuneMetrics Profile
- use for sandstone and granite as a construction material. bascially just add in something around Menaphos for city rep where players can repair a road or statue or walls or something with a cap on XP and rep. (note: IRL sandstone and granite are viable construction/building materials)

01-Mar-2022 00:38:48

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