Forums

Runecrafting: Magic Armour

Quick find code: 185-186-592-66288035

Seasons Past

Seasons Past

Posts: 559 Steel Posts by user Forum Profile RuneMetrics Profile
Summary

1) Core Magic armour would be created with the Runecrafting skill instead of Crafting.

2) Each set from T10 onward would be associated with a specific type of runic energy.
-Players would use runes and other materials to imbue items with energy at the corresponding Runecrafting altar
-The imbue process would be similar to Smithing, gradually awarding XP until complete

3) New sets of core Magic armour would be introduced at T60, 70, 80, and 90.
-These would be statistically identical to the base versions of equivalent smithed armour
-T70+ sets would degrade in combat until reverting to T50
-Repairing pieces would require the same process as creating them

Below is a proposed equipment progression (new or changed features highlighted in bold ):
Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience

29-Sep-2023 17:57:26 - Last edited on 17-Dec-2023 04:41:30 by Seasons Past

Seasons Past

Seasons Past

Posts: 559 Steel Posts by user Forum Profile RuneMetrics Profile
Equipment

Tier - Equipment name: Runic energy ( Material name / intended source)

T10 - Imphide robes:
Fire
( Imphide / imps)

T20 - Spider silk robes:
Earth
( Spider silk / spiders)

T30 - Batwing robes: Air ( Batwing / bats)

T40 - Splitbark armour:
Water
( Strip of cloth + Light bark + Bucket of sap / sheep + maple/ hollow trees + evergreen/ maple/ acadia trees)

T50 - Mystic robes:
Mind
( Mystic cloth / made with Runecrafting skill - see next post )

T60 - Entskin armour :
Body
( Giant hide + Heavy bark + Limpwurt root/White berries / giants + mahogany/yew trees + Farming skill)

T70 - Demonic armour :
Chaos
( Mystic cloth + Black salamander + Infernal ashes / base armour + Hunter skill + demons)

T80 - Witchbane robes :
Law
( Mystic cloth + Warped bark + Cadava berries/Evil turnip/Bittercap mushroom / base armour + magic/elder trees + Farming skill)

T90 - Wildsong robes :
Nature
( Mystic cloth + Larupia/Graahk/Kyatt fur + Black warlock/Ruby harvest/Snowy knight / base armour + Hunter skill)
Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience

03-Oct-2023 22:48:20 - Last edited on 17-Dec-2023 04:39:59 by Seasons Past

Seasons Past

Seasons Past

Posts: 559 Steel Posts by user Forum Profile RuneMetrics Profile
Equipment (continued)

Current Equipment (T1 -50)

Splitbark armour (T40)
-Currently cannot be crafted by players (can only be made by bringing bark and fine cloth to Wizard Jalarast)
* Members can obtain these items by chopping hollow trees and looting shade catacombs, both in Morytania
* F2P players can only obtain the required materials by trading with shops or other players

Bark would be split into three types, each one used for a different tier of equipment and obtained from a different Woodcutting source:
* Light (T40, Splitbark) - maple and hollow trees
* Heavy (T60, Entskin) - mahogany and yew trees
* Warped (T80, Witchbane) - magic and elder trees

Mystic robes (T50)
-Require mystic cloth, which currently can only be obtained as a monster drop
-Players would be able to produce mystic cloth through a slow process, by imbuing ordinary strips of (wool) cloth at all four elemental Runecrafting altars
-The resulting mystic cloth would then be imbued at the Mind Altar, shaping it into equipment

New Equipment (T60-90)
-Would each require a base material, secondary material, and tertiary ingredient
-All components would be obtained through gathering skills and up to one combat-based source per set:

Entskin armour (T60)
* Giant hide (combat - dropped by hill/ice/moss/fire giants)
* Heavy bark (Woodcutting)
* Limpwurt root or white berries (Farming)

Demonic armour (T70)
* Black salamander (Hunter)
* Infernal ashes (combat - dropped by demons)

Witchbane robes (T80)
* Warped bark (Woodcutting)
* Cadava berries/evil turnip/bittercap mushroom (Farming)

Wildsong robes (T90)
* Two Hunter creatures from the same habitat (either jungle, woodland, or polar)

Thanks for reading.
Spirit of Forinthry ~ Runecrafting: Magic Armour ~ F2P Extensions ~ Dragon Slayer improvements ~ New Player Experience

03-Oct-2023 22:49:57 - Last edited on 17-Dec-2023 04:42:57 by Seasons Past

noninie
Jun Member 2023

noninie

Posts: 42 Bronze Posts by user Forum Profile RuneMetrics Profile
I would get on board with this, no question. Fortunately for me, I've already most of the necessary skill grinding.

Having to somehow get 98 Crafting to make T75 degrading armour has always irked me. I can do it now but that's a recent development, following Necromancy's release.

04-Oct-2023 09:39:58

Quick find code: 185-186-592-66288035 Back to Top