Some things I disagree with or would like to make better:
-I think members' skills should remain at level5 for F2P. Increasing the level cap would dramatically change the F2P game. While I think it would be better, there are some in the F2P community that would not be happy with this change as it would change the integrity of F2P.
-I agree in principle with fletching staves, however, the cheapness of such staves would make other staves relatively moot.
-With the prayers, like members' skills, there are free players who would oppose this change.
-There are already gravite knives, I don't see adding crossbows as entirely necessary.
-Expanding enchanting would mean making members' jewelry in effect f2p. I personally thing these jewelry should stay p2p, again, because it would radically change the experience.
- You can buy defense potions in the Warriors' Guild and the Varrock Apothecary will make strength pots for you.
-I am against making prayer pots p2p-only again. They have some use in fighting F2P bosses like KBD and Wilderness PVP. The change was also not game breaking for F2P.
-I am opposed to smithing defenders. If you want more, you should spend time at the Warrior's Guild.
-Zaff should stick to staves, but Betty should sell splitbark, at a price comparable to its ge value.
-F2P should not be able to use BXP outside of DXP. The P2P offering should be superior, and F2P still has a use for them anyway.
-If Tuska's back is F2P, ghost hunter will need some new niche.
-I don't think more corrupt items should be added, they would only be useful in PVP. Melee has corrupt dragon, magic has the battle robes set, and ranged is a pretty cheap set.
I think the rest of the suggestions are good though. Thanks for posting.
14-Mar-2022 09:48:41