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Yeah - on the herblore potion I've got to agree with you (it would be a question of 'when' it becomes available (I would suggest level 32 (plain stat boosters shouldn't be available too late). Note: Not every f2p item needs to be useful in f2p - take a look at the wine of zamorak for this - but they should be useful at some aspect of the game.
For polar fur: Our regular anti fire potion just does that (50 % protection, just like the shield), but it could maybe a new potion that protects one from desert heat (when not yet having done 'crocodile tears').
All in all I do not see stat boosting potions as too problematic, as stronger variants of the boosts could come from the various cooking pies
It's true that f2p don't necessarily have a direct use for each of their obtainable items, but I feel when an item belongs to the basics of training the skill, it should be usable, not just sold to members. Maybe it's just my feeling.
Accepting your suggest, there is no need to add other uses to polar kebbit fur, even though desert heat sounds nice. Herblore is one of the most build skills, with very few empty levels. I'm looking for making the fur usable as f2p, to give f2p pure ironmen reason to work on the skill. Leaving this field, Herblore potion does fill a missing purpose, but desert heat potion is a waste of item space and time.
At a different consideration, I wonder, is it possible to make big net fishing f2p, but not sharks? Adding at the edge of the wilderness big net only spots, and giving f2p mackarel, cod, and bass? They wouldn't get caskets or seaweed but will recieve leather gloves and boots, and access to oysters for pearls.
Btw, the thread log could be moved to page 2, no? Maybe even the Experimental Corner. If not, maybe setting the criticals first and allow suggestions which depend on other suggestions to be layed back to later pages.
Anyway, You should be honoured for this great job.
28-Jan-2018 16:46:55