Original message details are unavailable.
The new cape will be an actual item with the style of the brassica prime override. I am not sure about his state of a joke god anymore, as he is repeatingly used for actual lore as well (see his appearance in Death of Chivalry, Missing, presumed Death and even Sliske's Endgame). Lorewise in terms of power he is comparable to certain other more serious gods like Tumeken, Elidinis and even Zamorak in his weakened state.
As for the second cape, I'll actually think a craftable one comparable to the veteran capes could fit. Albeit I would set them with fixed stats and leave an upgrade system out of place, but we could use all kebbit furs in here. It is entirely fair to have more than just a new best-in-slot cape included.
Progression could be like this: Plain cape(0) < Team cape (1,16,3) < Drapes (single style)((1,5,4) < Polar kebbit(5,20,4) < Common kebbit(10,25,6) < Feldip weasle(20,30,7) < Desert devil(30,35,9) < Brassican/Starfire(40,40,11).
Added numeric values to your Progression list (defence level required, tier, armour bonus). Sounds good actually, though designing all these capes could go out of ninja scope.
As for Brassica, I did my research on it last spring, when we got the divine eggs, and yes, He's still considered a joke god. Well, not joke as fake, but joke as one not taken too seriously by almost any other (According to the transcript of Sliske's Endgame). Only Guthix seemed to truly understand his powers. Giving his cape high powers would Prove him being comparable with other gods, something Jagex avoided so far (even the fight with Marimbo was made none fatal). I might be worng though, so I'll leave it as a small note here.
Here is another aproach still:
Know Skill shards? Similar lvl 5 variant of them. Using shards for the cape, albeit not all skills. 4-8 only.
The starfire cape required some work, so I'd like something with similar working towards feel. Your opinion?
30-Jan-2018 16:04:18
- Last edited on
30-Jan-2018 16:41:12
by
schlesy