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- Allow free players to use bonus experience
I don't think we should have bonus experience except at bonus experience weekends. Reason being that it will make the game feel less simple (unncessesary mechanic).
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- Free Players have once again access to Tuska's Back via Wizard Chambers. They can play the Anima Islands D&D, but not access Mazcab and the Desert. They have full access to all rewards except for Tuska's Wrath.
- All WE Abilities are changed to tradeable Ability Tomes (drops included (GWD/cremation)), which can be obtained more than once.
Thematicly I don't like having that D&D on F2P for the reason that is doesn't feel like runescape, it seems like a break in theme. However I agree that the abilities and armours should be available for F2P players that didn't participate in the world event, and further I see that the D&D is the easiest way of implementation.
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- The chaos elemental now is affected by tier 1 luck, down from 2
Agree just for it to seem consistent for players.
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- Introduce a t55 crossbow, shield and power body as ranged equivalents to gud raider armour.
- Introduce a t55 magic wand, shield and power body as magic equivalents to gud raider armour.
Basic balancing. There are also other points that I agree and disagree with but, they are minor in importance for me.
07-Oct-2018 14:23:41
- Last edited on
07-Oct-2018 14:26:30
by
Colonel Ike