I support a distance expansion.
In OSRS this isn't an issue because the concept of the game is simplicity and that works well for it. However, with more advanced combat systems and a massive and depthful lore, RS3 is bursting to be a huge game but it's confined to such a small area.
The distances between areas are currently irrelevant. I feel bad for the design teams who put effort into creating the landscape between popular areas because it is experienced.
I'm sure that
Also, if the distances are not expanded, you may as well remove the 'run energy' mechanic. Thanks to loadstones which are placed less than a minute away from eachother (not to mention the dozens, maybe hundreds, of other teleportation methods with numerous items), I haven't run out of run energy in about 5 years. Run energy might as well not exist because we never have to travel far enough on foot for it to run out...
20-Apr-2018 18:28:07