I know that somewhere in this thread I have already posted (multiple times?), but I thought to do this again to say this is a long term project that does have my support.
Of course the current state of projects does not allow one to work on a update like this: a lot of resources are still put into optimizing the NXT client to ensure most if not all players can transition to it and the Java client can be phased out. Another focus on the horizon is weather systems, discussed during the last runefest as one of the most requested updates. This also requires a lot of the available environment artist assets.
So I do not see this update happening any time soon. That is not to say it is not needed though: currently a lot of areas are just overcrowded with content and one can pretty much walk from one city to another in less than a couple minutes. This does limit the exploration aspect of the game as well as a true sense of immersion: at times the game can feel like a string of minigames connected on a small hub that is Gielinor, rather than a actual world you can explore.
The NXT client provides the game with new opportunities, especially after the Java client is phased out. Weather systems have now been mentioned as one of the updates that will be focused on, but I wonder if just looking at the possibility of expanding Gielinor could be one of the things that can be done afterwards.
And I am not talking about immediately starting to expand the map: rather I am talking about exploring clever ways by which one can effectively expand the chunks in between cities without disrupting content. I mean clever solutions were found for dungeon generation in NXT as well, so why not at least explore the possibility for a map expansion as well?
This of course is a project for the long term when there are some assets available, and like I said one first should start out small looking at feasibility. But if possible, it would be something I deem worthy to be named rs4. "One should not mindlessly follow gods or the godless:
~Big Storms
Of course the current state of projects does not allow one to work on a update like this: a lot of resources are still put into optimizing the NXT client to ensure most if not all players can transition to it and the Java client can be phased out. Another focus on the horizon is weather systems, discussed during the last runefest as one of the most requested updates. This also requires a lot of the available environment artist assets.
So I do not see this update happening any time soon. That is not to say it is not needed though: currently a lot of areas are just overcrowded with content and one can pretty much walk from one city to another in less than a couple minutes. This does limit the exploration aspect of the game as well as a true sense of immersion: at times the game can feel like a string of minigames connected on a small hub that is Gielinor, rather than a actual world you can explore.
The NXT client provides the game with new opportunities, especially after the Java client is phased out. Weather systems have now been mentioned as one of the updates that will be focused on, but I wonder if just looking at the possibility of expanding Gielinor could be one of the things that can be done afterwards.
And I am not talking about immediately starting to expand the map: rather I am talking about exploring clever ways by which one can effectively expand the chunks in between cities without disrupting content. I mean clever solutions were found for dungeon generation in NXT as well, so why not at least explore the possibility for a map expansion as well?
This of course is a project for the long term when there are some assets available, and like I said one first should start out small looking at feasibility. But if possible, it would be something I deem worthy to be named rs4. "One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms
20-Apr-2017 12:30:50