The topic of this thread seems to be scaling up RuneScape in a way that won't be possible until the Java client is retired.
But in the meantime, a bit more map space is needed, certain parts of the map are just too crowded.
Basically, I'd like to see space inserted between Port Sarim and Falador, and between Falador and Draynor, and between Draynor and Lumbridge, and between Lumbridge and Al Kharid.
The trouble is that north of those cities, adding extra space would mess things up: the Grand Exchange needs to abut both Edgeville and Varrock, Varrock needs to be close to the Digsite, and so on.
So in the northern part, all the corresponding extra space would need to be inserted between the Goblin Village and Edgeville. Actually, though, there could be empty space on both sides of the Barbarian Village, as it should be somewhat isolated.
The extra space there could just be grassy meadows with nothing particularly there, although some content, like Shattered Worlds and the Nexus could definitely be moved to be spread out more evenly.
But what would be needed in terms of new content on day one would be...something to do with the Wilderness part of the map.
As it is, there's no way to get into the Wilderness from Burthorpe. There's a climb to a beacon from the Burthorpe side, and there's a climb to another beacon from the Wilderness side, but they're not connected.
And the Wilderness is big enough as it is; running away is difficult enough.
So my suggestion here is... split the cliffs in half. With a connection between them geographically, to explain having trolls on both sides, up where the member's only high-level part of the Wilderness is.
In the middle would be a new area, called perhaps the Wasteland. Another Wilderness, but lower-level, with Revenants wandering it instead of PvP being allowed.
That would give the basic f2p part of RuneScape some extra room to grow.
10-Jun-2017 13:05:56