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Comp Cape Rework Dev Update Thread is locked

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Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
DarkNihility said :
Jagex, u bring up in your videos about adding the passive combat boosts to existing capes to add up to (or past) the current comp cape stats. You keep mentioning the kiln capes, but you've seemed to overlook that the comp cape is an all styles cape, whereas the kiln capes are single style (melee, range, and mage). There is no equivalent all style cape. The kiln capes give +31 bonus to their respective style. The closest all style cape would be the max cape, only giving +26 in melee, mage, and range. The current comp cape gives +43. So unless you make a new all style cape, players who lose their current comp cape will only have to rely to the kiln capes as a best in slot option, with no all style option.


This part is a bit of speculation of me, but I could imagine, that the regular skill and max capes will remain intact. It could be that you'll be able to replicate the current comp cape with a max cape + combat boost, while using the kiln capes would offer superior single style stats. And honestly - the loss of 5 points of stats for having the other two styles enabled isn't *that* bad as a cost. If it is - get all kiln capes. If they were to actually nullify the max cape without providing some kind of replacement, that would really be an issue to be honest though.

Also what is important - kiln capes just are t70 items - they have 22 tiers to introduce better capes than those in new (or even existing) content. And since the cape slot will matter again this will eventually happen. I don't think that this cape rebalancing done a few weeks ago was done without a reason.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

30-Apr-2019 05:22:50 - Last edited on 30-Apr-2019 05:27:25 by Rikornak

Singularity
Aug Member 2023

Singularity

Posts: 97,457 Emerald Posts by user Forum Profile RuneMetrics Profile
So Wolfey said :
You aren't comp without every boss killed..... Their are millions of services in game on forums on discords offering kills for gp & even FREE. Changing comp to require only lower tiers isn't worth it...


You say you aren't comp if you don't have every boss killed, but then go on to say there are bypasses that essentially allow you to skip the whole point of the requirement (aka leeching) which you don't seem to have a problem with.

If those people that can't kill bosses are still able to get the cape because they can easily leech group bosses by paying or for free, then what is the purpose of the requirement? What harm does removing group bosses actually do if it doesn't necessarily block them from achieving comp even now? Encouraging leeching shouldn't be a thing. Profit from bosses shouldn't depend on leech sales.
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03-May-2019 18:00:01 - Last edited on 03-May-2019 18:01:09 by Singularity

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