What's being overlooked by those claiming this is biased, is that if it works in practice, the inflow of gp into the game will soften, which will
raise the value of the currency overall
. That affects everyone equally and positively. It's also the underlying mission of this update, not "forcing players" to do anything.
It's laudable that Jagex spelled out their thinking and plan to accomplish this. Where it could be tweaked is with some tiers on the lower end of item costs. It's probably easier to code that flat 2% but that's not a good excuse imo. The floor is a little low too; items worth 50gp and above. They could raise that a little bit so it doesn't apply to some bulk goods (e.g. divination energy). That would be a little more fair to so-called skillers.
edit: And besides all that, the tax is basically optional anyway since it can be bypassed by selling directly to another player rather than using the GE.
10-Jan-2023 23:03:49
- Last edited on
10-Jan-2023 23:06:57
by
Fish Kitten