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Lord Courage
Feb Member 2020

Lord Courage

Posts: 1,023 Mithril Posts by user Forum Profile RuneMetrics Profile
Hard to find a thread I agree more with, regarding gameplay, the reason more people play Old School regularly is because the gameplay is cleaner, in Old School there's less variety but more choice when it comes to training, in Old School there's a variety of different creatures that may give more or less the same xp for how difficult they are to kill one place might be slightly better than another but if there's more people there and it's rammed then you just go to a different place.

In RS3 there's so much to take in account, Bonus xp, daily's other, xp boosting equipment ect ect it get's a bit overwhelming, and combat is obviously not as simple, yes I understand that the PvM part of the gain couldn't move on without a change but looking back that change killed off a significant part of the game by putting PvP players off with complex mechanics. At the time when I voted for it I thought great as in the Beta at duel arena I was given max level gear and was easily killing my completionist friend who was less familiar with the system (I was probably about 120 combat) and thought this'll be great for me. Didn't really put 2 and 2 together and work out that lower level players would probably out best me too and I really enjoyed the part of being a higher level meant you were harder to kill.

I've waffled on a bit far the reason I did not play Old School is because I didn't like the idea of going backwards but I do now believe it's a superior game. Another point to remember that a game that's more driven to PvP has to involve at least 2 people not 1, doesn't require as many new updates to be exciting as players get smarter when they fight each other they learn on their own. It keeps people making new accounts, as they may have a main and then a pure or 2 but that means that the bottom tier of resources are always being made and used and do not become redundant as it feels in RS3 now that everyone just uses their main, as what's the point in having any more accounts.

26-Jan-2017 06:02:33 - Last edited on 26-Jan-2017 06:05:30 by Lord Courage

Lord Courage
Feb Member 2020

Lord Courage

Posts: 1,023 Mithril Posts by user Forum Profile RuneMetrics Profile
If I look at the 2 seperate games and if I were to made to give an idea for my improved version of using elements of both, I'd have it mostly based on Old School with RS3 graphics, clan system improved to encourage a healthy community based on working together not solo, it is a mmo afterall.... the quests from RS3, no micro-transactions, and the money pouch and toolbelt idm too much either, but I like an element of risk and dying having significance.

But in the end it is a business and they probably make a lot more from RS3 recurring memberships and micro-transactions than they do from Old School.

I think Jagex do not understand that it is not nostalgia that drives people to play Old School, it's cleaner gameplay and PvP, which is why allowing rs3 graphics on it wouldn't be the end of the world, but maybe poll them about changing the looks of armours. And feeling part of something bigger, a team, a clan, a community, people love that.

(I barely play anymore but have spent the past week playing Old School and have enjoyed my time despite not having any friends on it who still play)

Edit: Also playing in a game where not everyone is basically maxed helps. So maybe I wouldn't put a level limit like 99 and allow people to level beyond it

26-Jan-2017 06:06:03 - Last edited on 26-Jan-2017 06:08:26 by Lord Courage

Macka
Oct Member 2010

Macka

Posts: 4,318 Adamant Posts by user Forum Profile RuneMetrics Profile
I understand your point OP and feel some of your concerns as I too have watched the way Runescape has evolved both negatively and positively since Classic.

I don't know why people are arguing with you in your duplicate thread that you clearly labelled as a duplicate and provided the correct thread with an apology - Can we read posts properly guys and not argue please? OP has asked for constructive posts.

We all know that clans would improve the game in some way or form and we all do share the same feelings in that clans deserve a much needed update but unfortunately as we understand it that clans do not get as much attention due to the community and what resources are available we somehow need to rally to gain Jagex's attention.

I feel you'd be great to mingle with other leaders as passionate as you are taking your time into this thread and possibly joining the CLF Discord as well if you like.

I don't have any ideas at the moment in how we can gain attention or what updates we could put forward to improve clans but it's good that you created this thread to create ideas and activity. I have not been viewing CLF much in the past so there may already be a suggestion thread like this previously I don't know.

There does need to be somewhat of a balance for updates indeed.
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26-Jan-2017 06:23:50

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
There are skilling clans dont forget =)

Hey and rememebr when there use to be dungeoneering clans, Jagex killed that one off by making the best xp rates more or less solo because heavens forbid peole get together and form teams in an mmo.

I agree with pretty much everything except for one thing, xp scape always existed even in RSC people challenged for the best xp rates only difference was it mattered more because you couldnt buy your xo with micro transactions.

The game while still having many positive factors overall aint gonna improve, its already been destroyed with micro transactions and the steps to push the game forward are too distract and too bold for Jagex to take such as removing/changing eoc and sticking to just one combat system that actually works and removing OSRS and sticking to 1 game. I said it back then and ill say it still splitting the community into two games was a killer. THANK GOD they abandoned darkscape.

"Skillers" will tell you they are better off without pkers but its their game thats dying too and they may think otherwise when theres no longer an rs.

Bank bidding is going to be another kick in the crotch for the game.
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26-Jan-2017 07:26:38 - Last edited on 26-Jan-2017 07:40:57 by Scret

Fire Hawk154

Fire Hawk154

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Everything I loved doing in RS2 vanished when RS3 came out. I remember working on gravite weapons to use them in Fist of Guthix, loved that minigame. Trained all my combat skills for CWA and PKing which were my favourite clan events. It's gone now. I don't know where RS3 is heading, but following the trend from the last year it's not getting better. I just stick to OSRS and do my RS3 dailies in the hope RS3 will one day be a game I enjoy again. I gave up on writing long suggestions to improve the game, it's pointless. In the end we just get another temporary event nobody was waiting for. But fixing in important issue? Ain't nobody got time for that.

Scret said :
Hey and rememebr when there use to be dungeoneering clans, Jagex killed that one off by making the best xp rates more or less solo because heavens forbid peole get together and form teams in an mmo.


I remember when Dungeoneering came out we couldn't even train it together, because Jagex thought it was a good idea to cut XP rates in half if the average combat was above 90. Only took years to fix. I also remember when Jagex removed my entire clan from the hiscore list so we couldn't host competitions any more. I think Jagex' updates did more harm to my clans since 2011 than any good.
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26-Jan-2017 13:59:59

Archaeox
Dec Member 2011

Archaeox

Posts: 53,398 Emerald Posts by user Forum Profile RuneMetrics Profile
Your analysis forgets one imporant aspect of clans:

Companionship.

This is more than just "fun" - it's what makes a community clan into a community. It's enjoying being around the other clan members, swapping idle chitchat and gossip and talking about non-game related stuff, AS WELL AS helping each other out in game, taking part in events or activities together etc.
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27-Jan-2017 08:11:48

Flabberjab
Nov Member 2023

Flabberjab

Posts: 9,581 Rune Posts by user Forum Profile RuneMetrics Profile
I think you're mostly right.

EoC, squeal of fortune/treasure hunter, rune coins and bonds have drastically changed the game into something unrecognisable from what it once was.

I think Jagex really underestimated how important PKing was to the game. Especially when they implemented EoC, which destroyed PKing. For me, PKing with your clan was the most fun thing to do in gaming as a whole. I know Old School exists, but for many people it was an insult to say "if you want to PK, you have to start your account from scratch and play a separate game."

The game now is: set goal (99s/120s/200m/gear/money) ---> solo grind to achieve goal (skilling/bossing). That's all there is to it. Clans are, as you said, just for chat and advice.

EoC was the tipping point for me - I gradually stopped playing after that came out. Then took a very long break. I've come back now and realise what the game has become, and I would say I enjoy it for what it is now.

I do feel nostalgic about the game's best years and how fun it was before 2012. But, that being said, goalscape is enjoyable, I can't deny that. It's just mild fun now, rather than the exhilaration and adrenaline rushes you got from winning a war with your clan, getting a sigil from Corp in a group, or being on teamspeak with your clan mates and getting a bunch of kills in the wilderness.

27-Jan-2017 18:32:23

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