5TH POST » Conclusion
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I could go on and on, and there are many topics I have not yet addressed, but I think the change in patterns has become apparent by now. Just in case my communication didn't come across as I intended, my point, summed-up, is the following:
There have been many policy shifts and gameplay changes in the past years that have ultimately brought us here. Some of the communities in which many clans were sustained are now extinguished. As for the remaining ones: the status quo has changed. Whereas before you would play for continuous hours, you now login for the dailies and such; whereas before you would play for fun and for the sake of it, you now play for the XP only. Effort is no longer recognized and certain aspects of the game got confusing and messy. Every single odd is stacked against Clans right now.
And let me say this: Clans are
the backbone of an healthy community
. For example, I started enjoying this game a lot less in the recent years. But I've kept playing, every now and then, because of all of the friends I've made in this game. Because of my Clan. If it were not that, I would have quit a long time ago and I would no longer be a paying member.
It's much easier for a player to be loyal to a game when he/she has friends that make it worthwhile; when the gameplay is fun and exciting. It's not good for newer players to be isolated. When they feel like quitting, they won't have anyone holding them back, anyone pointing them in the right direction. Clans are simply the tissue that holds the very fabric of the game together.
And that is why you should invest in them.
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