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Probation/Cooldown Suggestions

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DrBrokenBow

DrBrokenBow

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Gluepot said :

I'd like clarity on this: With the delay on citadel skilling. Where is the required restriction? Is it on the player gaining xp, or on the clan gaining resources? Can you have one without the other basically?


Probably neither are technically feasible, but that's only if you oppose the current system. If you're for the current system then either of these would be possible!

(Opinion based on previous posts from JMods in this thread and the previous debate thread)
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29-Jan-2015 22:16:41

PantsuOnHead
Oct Member 2012

PantsuOnHead

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Thanks Mod Moltare, I appreciate that you took the time to explain the technical challenge in making this update.

Considering that the new system needs to be compatible with non-clan-specific content, doesn't it make sense to store it in the player profile since that's always available, unlike the clan player profile? In fact, if I understand correctly, isn't the current cool down already stored in the normal player profile? I make this assumptions based on what you said about a clanless player not having an associated clan profile.

Could you explain how writing the check itself becomes such a huge technical hurdle? Isn't it just a manner of having the data available in the player object and then writing a conditional where someone needs to be a full member, similar to how you would do for a level requirement or quest prerequisite when making a quest sequel?
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29-Jan-2015 22:27:19

Colifin
Jan Member 2006

Colifin

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PantsuOnHead said :
I don't understand how this is not technically feasible. How else do you add requirements to anything? You're already adding a check to clan-exclusive content to see if someone is actually part of a clan...

This exactly. Citadel skilling, orts, and clan cup participation are all that exist at this time. It's not as if you have to add 50 checks.

And if a new update is added it's not hard to add a new check...

I don't understand why you keep saying it's not "technically feasible." Would it be more difficult to implement than what we currently have? Of course. But like any quality update the better solution will take longer.

A system like PantsuOnHead suggested is the perfect solution. The only change that I would make is that on leaving a clan the countdown begins, so that if I was out of a clan for say, 3 days, then joined a clan, the cooldown would only take 4 more days, not start the full 7 days when joining the clan.
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29-Jan-2015 22:29:12 - Last edited on 29-Jan-2015 22:31:43 by Colifin

J4ron
Oct Member 2013

J4ron

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Colifin said :

A system like PantsuOnHead suggested is the perfect solution. The only change that I would make is that on leaving a clan the countdown begins, so that if I was out of a clan for say, 3 days, then joined a clan, the cooldown would only take 4 more days, not start the full 7 days when joining the clan.
So like ryans system?
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29-Jan-2015 22:38:58

Tyki Mikk

Tyki Mikk

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J4ron said :
Colifin said :

A system like PantsuOnHead suggested is the perfect solution. The only change that I would make is that on leaving a clan the countdown begins, so that if I was out of a clan for say, 3 days, then joined a clan, the cooldown would only take 4 more days, not start the full 7 days when joining the clan.
So like ryans system?


Mods have already stated this solution is not viable, nor does it fix clan cup problems since a person would still be able to join a clan immediately after leaving another. This solution only solves citadel problems.
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29-Jan-2015 22:42:14

J4ron
Oct Member 2013

J4ron

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Tyki Mikk said :
J4ron said :
Colifin said :

A system like PantsuOnHead suggested is the perfect solution. The only change that I would make is that on leaving a clan the countdown begins, so that if I was out of a clan for say, 3 days, then joined a clan, the cooldown would only take 4 more days, not start the full 7 days when joining the clan.
So like ryans system?


Mods have already stated this solution is not viable, nor does it fix clan cup problems since a person would still be able to join a clan immediately after leaving another. This solution only solves citadel problems.
Add rated clan wars to the system, as they use that for the clan cup, and other clan cup stuffs. When purple portal gets clan support, add that. Simple as a dimple :) With the avatar buffs, make it so they can get orts, but can't access the buffs till the cooldown ends.

It's all able to be done, if it takes time I don't mind, as long as the current system is gone.
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29-Jan-2015 22:45:07 - Last edited on 29-Jan-2015 23:02:27 by J4ron

DrBrokenBow

DrBrokenBow

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Tyki Mikk said :
J4ron said :
Colifin said :

A system like PantsuOnHead suggested is the perfect solution. The only change that I would make is that on leaving a clan the countdown begins, so that if I was out of a clan for say, 3 days, then joined a clan, the cooldown would only take 4 more days, not start the full 7 days when joining the clan.
So like ryans system?


Mods have already stated this solution is not viable, nor does it fix clan cup problems since a person would still be able to join a clan immediately after leaving another. This solution only solves citadel problems.


Few clans care about citadel slaves.
Few clans care about clan cup.
Few people care about this update as a whole.

And nothing that the non-supporters suggest is feasible, the only stuff that is feasible is stuff suggested by those in support of this update, or so it would seem from JMod responses anyway.
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29-Jan-2015 22:46:17

Tyki Mikk

Tyki Mikk

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DrBrokenBow said :

Few clans care about citadel slaves.
Few clans care about clan cup.
Few people care about this update as a whole.


You can look at my previous posts to see my opinions on these matters. However, this thread is not for that argument. Jagex has taken a stance on the clan cup and clan hoppers and citadel participation and said they will not change for now. Simply arguing against the premises of the update is at this point a waste of time, we have a locked thread as evidence of this fact.

So what we need to do now is focus only on possible updates and ideas. There have been suggestions here that have been approved, and others that have had no comment which might suggest its being considered by Jagex for feasibility. I am asking you guys as clan leaders to stop arguing against the update and arguing with mods since it is not helping our cause and only make suggestions or comment on other people's suggestions.
Tyki Mikk
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, and clan leader of
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The Phoenix is reborn, and the Tale continues...

29-Jan-2015 22:59:31

J4ron
Oct Member 2013

J4ron

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Tyki Mikk said :

So what we need to do now is focus only on possible updates and ideas. There have been suggestions here that have been approved, and others that have had no comment which might suggest its being considered by Jagex for feasibility. I am asking you guys as clan leaders to stop arguing against the update and arguing with mods since it is not helping our cause and only make suggestions or comment on other people's suggestions.
But they're not looking for possible updates or ideas, they're looking to 'improve' the current system. and the one idea nobody, For and against this new update has disagreed on, is being shoved to the side, even though it's able to be done.
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29-Jan-2015 23:05:18

Red Sonja V

Red Sonja V

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Mod Matthe said :

1) The delay on new Clan Members being able to function as a full member of the Clan ie Citadel skilling.
2) The ability of individuals to leave one Clan and take part in activities, including the Clan Cup, as a member of another Clan straight away. There was a significant issue with this during the Clan Cup and led to disqualifications.
3) That "Clan Hoppers" caused significant concern to a number of Clans and were something we wanted to address.


I’d first like to address each reason for this update.
1) Intuitively this makes no sense as a reason for people to be dissatisfied and leave a clan. Under old system if someone didn’t like that they couldn’t immediately cap at the citadel, then why, oh why, would they leave the clan? That action would only prolong the time until they could cap at the citadel of the next clan they joined.
2) Legitimate problem that needs to be addressed. However, this only affects a very small percentage of the RS community. The vast majority of all clans (and players) do not participate in Clan Cup.
3) We the community don’t expect Jagex to take care of clan hoppers. That is the right of individuals to choose what clan they want to be with when they want to be there. Let clans deal with them for all the reasons on J4ron’s 98-page post that was locked.

So you’ve asked for suggestions that meet 5 criteria while at least 2 of your reasons for the change do not merit Jagex interference. The only one that possibly could merit Jagex changes is Item 2.

A very simple fix for that is: Use the same probation for clan cup activities as the old probation for citadel skilling. This would prevent unfair stacking of teams (there would be a one week delay before ringers could help out a clan).
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29-Jan-2015 23:18:17

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