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Why do Citadels have Upkeep?

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De Wouter

De Wouter

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We used to have a T5 / T6 citadel but chose to let it drop to T1. Most of my clan members are maxed and the skilling in citadel just isn’t worth doing for them. All we want is that xp boost from avatar with the minimum effort to maintain it. Night Slayers
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06-Apr-2017 10:53:46

Esploratore
Apr Member 2006

Esploratore

Posts: 1,675 Mithril Posts by user Forum Profile RuneMetrics Profile
Could we have capping tokens earned after x amount of weeks capped that could be turned in to the quartermaster that credit players with a week off capping periodically?

Since release, I think I've missed two weeks capping when I had major surgery and was recuperating and a few weeks when I retired from my clan and was clanless for a time last year. The time off between made me realize how nice it was not to have that obligation for a while.

Clan owners might also be provided a few weeks of vouchers a year that could be used at their discretion to prevent citadel dilapidation during more inactive times of the year such as spring break or Christmas.

We all need holidays occasionally. Build one into the citadel for us.

06-Apr-2017 15:20:07

Subzero

Subzero

Posts: 23,266 Opal Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
a number of solid game advantages


The Citadel really doesn't provide a number of solid game advantages.

It provides:
• Skill Plots
• Avatars
• Bonus XP

Personally I think the bonus XP is negligible. You get more bonus XP/week from your free Treasure Hunter keys.

Avatars are pretty good, sure; I wholeheartedly agree with that one (even though I dislike the upcoming changes.)

However, Skill plots are pretty rubbish for anyone who isn't a low level. I'll address this in the next point.

Mod Matthe said :
they are still very good given the "free" nature of the skilling


The word "free" is consistently used inappropriately when discussing the Citadel plots. Money isn't the only cost in a game - time is also a cost.

For example:

• You gain around 86,000 Mining experience an hour collecting any resource from a tier 7 Mining plot with level 99 Mining and rank 3 fealty

• Mining Seren stones gives up to 125,000 experience an hour using a crystal pickaxe with level 99 Mining.

So as a high level player, why would I want to train Mining at the Citadel at this moment in time? I get faster XP from Seren stones, and the bonus XP is negligible. Additionally, I wouldn't use a Clan Avatar whilst Mining because a Lava Titan gives better bonuses.


Mod Matthe said :
I think we would be more likely to scrap Citadels entirely than we would be to remove the upkeep


I find this far-fetched and somewhat concerning to read. It would be highly irresponsible, and wasteful, to scrap the Citadel as opposed to removing upkeep.

_______________________________________________________________________

Note: I didn't actually ask to remove Upkeep either. I suggested that Citadels would still decay if neglected, but they wouldn't drop Tiers -- which I think is very fair, and difficult to criticize from a fair design PoV.
Subzero

Incursione 2100+/130+ Clan, Avatar access for all.

06-Apr-2017 20:29:45 - Last edited on 06-Apr-2017 23:16:40 by Subzero

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Mod Matthe said :
There are two types of achievements in RuneScape, ones that once achieved are parked and ones that require maintenance. It tends to be that the ones that require maintenance provide a number of solid game advantages for the players that benefit from them - Citadel is one of those.

While some high level players complain about the XP levels from the Citadel plots not being best in class (and it is highly unlikely they would ever be) they are still very good given the "free" nature of the skilling method compared to normal skilling methods, especially with the full fealty bonus. It also provides for the avatar bonus which boosts so many other skilling methods in the wider game.

I think we would be more likely to scrap Citadels entirely than we would be to remove the upkeep requirement.


I see citadels as being very similar to player owned houses and ports yet those do not require upkeep, so i question that logic.
`*•.¸(*•.¸(`*•.¸+¸.•*´)¸.•*)¸.•*´
+«´¨`•°
SKILL SCHOOL
•´¨`»+
. .•*(¸.•*´(¸.•*´+`*•.¸)`*•.¸)*•.

06-Apr-2017 21:58:37 - Last edited on 06-Apr-2017 21:59:04 by Scret

Ninmci

Ninmci

Posts: 12,166 Opal Posts by user Forum Profile RuneMetrics Profile
Scret said :
Mod Matthe said :

I think we would be more likely to scrap Citadels entirely than we would be to remove the upkeep requirement.


I see citadels as being very similar to player owned houses and ports yet those do not require upkeep, so i question that logic.


I have a low to mid level clan T7 citadel that always has over 50% more resources than is required .

I have always asked for citadel to be removed and have a clan village to replace it.

I believe the concept of making us work every week for nothing is cruel slave labour .

The clan system is part of runescape .
but apart from tier what makes 1 citadel different to another .


What happened to the construction update with our own house in town .

In rl many villages around cambridge are built on community of the village hall fete / dance . scotish villages go further with highland games . not to say anything about county fairs . Cambridge is horticultural county

Mix the Poh ,citadel, pop, arc , 2017 summer event. A County fair with women's institute tent and stock breading pens and castle wars together and we have a perfect clan community Rofl.


ops i forget in runescape we cant have our own pigs cows sheep chickens deer bison ostrich turkeys rabbits

07-Apr-2017 16:34:39 - Last edited on 07-Apr-2017 16:54:41 by Ninmci

Ninmci

Ninmci

Posts: 12,166 Opal Posts by user Forum Profile RuneMetrics Profile
Scret said :
Mod Matthe said :

I think we would be more likely to scrap Citadels entirely than we would be to remove the upkeep requirement.


I see citadels as being very similar to player owned houses and ports yet those do not require upkeep, so i question that logic.


I have a low to mid level clan T7 citadel that always has over 50% more resources than is required .

I have always asked for citadel to be removed and have a clan village to replace it.

I believe the concept of making us work every week for nothing is cruel slave labour .

The clan system is part of runescape .
but apart from tier what makes 1 citadel different to another .


What happened to the construction update with our own house in town .

In rl many villages around cambridge are built on community of the village hall fete / dance . scotish villages go further with highland games . not to say anything about county fairs .

07-Apr-2017 18:29:01

Subzero

Subzero

Posts: 23,266 Opal Posts by user Forum Profile RuneMetrics Profile
I'd prefer this thread not transform into a "remove upkeep" demand; that wasn't the intention. I asked why Citadels have upkeep; a question which was answered, and the answer I accept (to a degree.)

I accept that Upkeep is a maintenance payment towards various benefits the Citadel offers, such as the Clan Avatar. I do not agree that Skill Plots and the Bonus XP are a good benefit -- however a Citadel reward rework is an entirely separate discussion.

The point I wish to contend is Citadel Tiers being lost when you fail to meet upkeep.

I think that Citadels should never drop Tiers once you have earned that Tier; however they would still dilapidate as currently. Like currently when dilapidated clanmates wouldn't be able to use Avatars, gain bonus experience, etc.

The reason I do not think Citadels should lose Tiers once they have been earned is because all it takes is two bad weeks to lose your Tier - and a Tier 7 Citadel can take months to earn. This is overly punishing and highly unfair.
Subzero

Incursione 2100+/130+ Clan, Avatar access for all.

07-Apr-2017 19:26:39 - Last edited on 07-Apr-2017 23:01:23 by Subzero

AngryAraxxor

AngryAraxxor

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I'm not sure if a reward rework is necessarily a different discussion. Isn't the whole point that this current overly heavy punishment of losing tiers doesn't weigh up against the possible benefits a citadel provides? ¸¸¸¸¸¸„‹•°Member of
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08-Apr-2017 17:38:26

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