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List of Minigame Improvements

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Timome

Timome

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Kråken offers good points !

Let me comment this:

Original message details are unavailable.

However, the problem of scaling still remains even if we count only the total number of orbs scored into the formula. Should smaller teams be awarded more tokens per orb? Should the formula be more complicated, including total orbs scored, number of orbs scored/touched by the individual and the amount of captured altars (to make defending still worth trying - some players like that style of playing and I respect their wishes despite not liking the aspect of the game myself)?


I think awarding more tokken per orb scored when in a smaller team will create an incentive for players to exclude other players from their games, and that's not conducive to peace, love and happiness.

I think the number of altars won should also determine how many tokken are awarded. I'll propose an complete tokken-system so that we can analyse and tweak it according to what we can foresee will produce most peace, love and happiness for all. : P


__ Timo's Tokken-Suggestion v0.2: **

Award 5 tokken per orb scored for the team who won most altars that round, and 4 tokken per orb scored for the losing team.

Newcomling-teams score about 100 (F2P) and 130 (P2P) orbs per round.

Insanely good teams score about 250 (F2P) and 320 (P2P) per round.

This is friendly for losing newcomlings, too. : )

___

About defending:

Most of the experienced goppers I know (strongly) prefer to GOP without defence, so this hints to that defending is something that may make GOP less enjoyable for some, so I think we don't want defending to bring in more tokken than non-defending games. This would make defending mandatory for those who want tokken, and thus would make it less enjoyable for the majority of humans who like GOP without defending. We do want to preserve defending as an option for those who want to, without giving them a tokken-penalty for it, though.
Reason, compassion and GOP.

GOP FC | GOP Hiscores | GOP Intro

09-Aug-2015 22:06:23 - Last edited on 09-Aug-2015 22:11:21 by Timome

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
New suggestion for the flash powder factory: Give some small xp drops for actions in there (similiar to the brimhaven agility arena), it feels better for motivation if you get something while playing the minigame (and could give it some value when compared to regular training). Also remove the cap of Brianpoints being able to aquired per game - it shouldn't be the intention to leave a game, when you've reached a certain score. Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

13-Aug-2015 10:24:58 - Last edited on 13-Aug-2015 10:33:16 by Rikornak

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
New suggestion for the flash powder factory: Give some small xp drops for actions in there (similiar to the brimhaven agility arena), it feels better for motivation if you get something while playing the minigame (and could give it some value when compared to regular training). Also remove the cap of Brianpoints being able to aquired per game - it shouldn't be the intention to leave a game, when you've reached a certain score.

Agreed!

Updated Fist of Guthix, Flash Powder Factory and Trouble Brewing.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

14-Aug-2015 15:54:31 - Last edited on 14-Aug-2015 16:01:21 by Lord Drakan

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
New suggestions:

General:

Use instanced shards for every minigame (that uses an otherwise unreachable location, i.e. no livid farm), but give players an option to disable this (when you just want to play with your friends)

Flash Powder Factory:

- Rubble should be able to spawn in every room (maybe also increase its spawn slightly)
- I also don't see a reason why you should add an activity bar in a solo game (you won't get any rewards for doing nothing / you won't negatively affect other players)
- Give a chance to obtain golden and strange rocks for agility, thieving and herblore on respective actions.
- Increase xp rewards for turning in more points at once, also add in an herblore xp reward
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

15-Aug-2015 09:29:16 - Last edited on 15-Aug-2015 09:35:54 by Rikornak

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
New suggestions:

General:

Use instanced shards for every minigame (that uses an otherwise unreachable location, i.e. no livid farm), but give players an option to disable this (when you just want to play with your friends)

Flash Powder Factory:

- Rubble should be able to spawn in every room (maybe also increase its spawn slightly)
- I also don't see a reason why you should add an activity bar in a solo game (you won't get any rewards for doing nothing / you won't negatively affect other players)
- Give a chance to obtain golden and strange rocks for agility, thieving and herblore on respective actions.
- Increase xp rewards for turning in more points at once, also add in an herblore xp reward

Instances for everything sounds like more than the ninjas could do, I think, and I'm not sure if it's that useful for some minigames.

The activity bar is just to ensure, well, activity and to combat afk'ing for thaler. Pretty sure golden rocks wouldn't work as you wouldn't be able to take them out of the minigame.

I'll add the latter point though, sounds like a good idea. Frankly I thought this was the case already.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

15-Aug-2015 14:37:52

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
New suggestions:

General:

Use instanced shards for every minigame (that uses an otherwise unreachable location, i.e. no livid farm), but give players an option to disable this (when you just want to play with your friends)

Flash Powder Factory:

- Rubble should be able to spawn in every room (maybe also increase its spawn slightly)
- I also don't see a reason why you should add an activity bar in a solo game (you won't get any rewards for doing nothing / you won't negatively affect other players)
- Give a chance to obtain golden and strange rocks for agility, thieving and herblore on respective actions.
- Increase xp rewards for turning in more points at once, also add in an herblore xp reward

Instances for everything sounds like more than the ninjas could do, I think, and I'm not sure if it's that useful for some minigames.

The activity bar is just to ensure, well, activity and to combat afk'ing for thaler. Pretty sure golden rocks wouldn't work as you wouldn't be able to take them out of the minigame.

I'll add the latter point though, sounds like a good idea. Frankly I thought this was the case already.


golden rocks (and dungeoneering skill shard) work for dungeoneering, which has similar rules of what you can take in - shouldn't also be a problem to take the rocks in for another round, as you won't need more than 10 inventory slots at max

Also understood now why you want the activity bar in (when it gets implemented with the other changes you'll have at least an incentive to complete the round (or get at least a few xp in the end))

With the rest I agree with you (albeit an instance shard could really help with games like trouble brewing - and could be used for a spotlight like the FoG one)
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

15-Aug-2015 18:45:43 - Last edited on 15-Aug-2015 18:50:47 by Rikornak

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Fair point. The FoG arena can support almost anything, but Trouble Brewing and Soul and Castle Wars lack instancing. On the other hand, you are asked to join the current game if you're waiting in those games occasionally, but simultaneous games would be better, yeah. Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

15-Aug-2015 19:55:15

Lopendebank3
Jan Member 2021

Lopendebank3

Posts: 2,460 Mithril Posts by user Forum Profile RuneMetrics Profile
Well, we have 2 minigames that do play in instanced worlds, Cabage Facepunch and Flashpowerder, I hate that. I often lag out when hopping, thus instances are very hard to do for me. Also, the last time I did played flash powder (which was before the hoppinglagouts), I found the exp very bad. Please can you ask for optional instances? EXP is not important, it's important to have fun and play with your friends. :) - Lopendebank3

19-Aug-2015 12:25:10

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Well, we have 2 minigames that do play in instanced worlds, Cabage Facepunch and Flashpowerder, I hate that. I often lag out when hopping, thus instances are very hard to do for me. Also, the last time I did played flash powder (which was before the hoppinglagouts), I found the exp very bad. Please can you ask for optional instances?

It's particularly annoying for Cabbage because you often join in the middle of a game, not only preventing you from getting a very high score but also sometimes placing you at the other end of the arena with five seconds to go... It's fine for F**, where you have an individual timer.

I'll add it, but not sure what's going to be done about it. :/
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

20-Aug-2015 08:30:30

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21-Aug-2015 18:45:52

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