Keys on Key Ring ......
#1 - If possible, use a mechanic for any key to remove the need to ever use it again.
#2 - focus first on Melzar's Maze Key (aka: Maze Key from Dragon Slayer) and Brass Key (Edgeville Dungeon Key that accesses Hill Giants).
The Maze Key and Brass Key are old mechanics.
We've already had the Weapon Storeroom Key (Shield of Arrav) removed.
By updating these 2 keys
first
, if devs ever got around to the "put key ring on toolbelt" suggestions, then they remove the QA scenario of having to use the Key Ring on F2P worlds.
(I'm hoping this makes sense)
30-Aug-2017 19:24:45
- Last edited on
30-Aug-2017 19:25:11
by
Deltaslug