PvP store
There needs to be a way for non combat skillers to earn emblems by skilling in the wild and not having to PK to get them, but by skilling in the wild. That is all I have to say about that.
And it needs to be not through boss or monster fighting but through no combat skilling, but that does not mean without risk. There should be risk and the possibility of the resources harming the skiller through accidents or because of the magic in the wild turning resources against them to damage them.
Why can't non combat skillers be rewarded as much as people engaging in combat are, if we are willing to risk?
I've for a long time thought skillers should be able to get lucky treasure chests full of items while skilling, just like monster fighters get rare drops, skillers should get rare drops, and have just as much chance as a boss fighter of getting something worth a lot of GP, but also with as much chance of risk of being killed while skilling and not by just by pvp, like getting hurt when skilling like a tree falling on them, or a rock breaking and hitting them with fragments, or a cave in, or something, but with rare good drops also.
Hi.
24-Aug-2014 02:41:25
- Last edited on
24-Aug-2014 02:54:26
by
Transcendent