I think it's important to, in addition to puzzle/combat scrolls, that a scroll is added for raid
length
. Currently, the efficient meta is Tightrope, Crabs, and 3 combat. All bosses but vangs are typically done. This is due to the speed at which all these rooms can be completed, resulting in consistent <25min raids. This will change due to point balancing (such as thieving being faster to complete and less worthless in points), but because Olm gives such a large bulk of the points (which I don't think should change), more raids/hr is more important than easier/faster rooms.
So, the scrolls are a good idea, especially for more casual raiders that want to avoid rooms they aren't good at, but having scrolls to preference smaller or even larger raids should have as much importance as the room types themselves.
Also, if we're removing scouting (which i think is a positive thing; nobody likes it, it makes raids *require* the use of a 3rd party client, and cheats the system) then there absolutely needs to be a bank placed in the chambers lobby so that you can adjust your inventory to whatever layout you get before going in. Inventory space becomes extremely limited, especially for ironmen/uim, so taking the whole kitchen sink to account for every room isn't viable. I imagine you can add a cooldown timer then for bailing on that raid, to prevent scouting, but no matter how it's actually done I feel there absolutely needs to be a way to prep while knowing the layout.
23-Jan-2019 18:11:14