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Chambers of Xeric Revisited

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Pawn
Dec Member 2023

Pawn

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Overall nice update.

I think point balancing should be based on time (e.g. if you do a perfect Vespula room and it takes 75 seconds, you'd get half the points of a perfect thieving room, which would take 150 seconds). The reason people only do 3c cropes is because it's the most points/hr. If all of the rooms gave the same points/hr, besides for olm ofc, then people would be less picky with the rooms. Most people would still shoot for a 3c2p or 4c2p as Olm gives the most points/time, but doing any 3c2p or 4c2p would only require a few scouts. This would also make every single room balanced, with some requiring a higher skill floor to get the ideal points/hr.

People may still shoot for 3c crope to get more pts/hr, but the pts/hr would only be slightly more than doing any 3c2p. You can also increase the amount of points/room when it's greater than 5 rooms to compensate.

I think you're going at this from the wrong angle and should just make every raid balanced with near the same points/hr. When's the last time anyone has done an 8+ room raid?

23-Jan-2019 19:18:47

Xark

Xark

Posts: 403 Silver Posts by user Forum Profile RuneMetrics Profile
Seems like a page of nice suggestions :)

Room balancing as proposed is nice for variety of Cox rooms making it even more fun.

Xeric's Ward scrolls are brilliant. Their prices will reflect what rooms are either easy/fast/high points or difficult/slow/low points and then balance the rooms further. Even more variety incoming :)

23-Jan-2019 19:23:57

Brain Ou
Nov Member 2023

Brain Ou

Posts: 2,586 Adamant Posts by user Forum Profile RuneMetrics Profile
It's nice to see that you're looking at chambers, but I think some of what you're proposing might be going the wrong way. Straight buffs like removing small scavs, more herbs, general point increases, and such aren't really necessary. The qol changes like cutting regen in vespula, the vanguard fix, and monster examine working are great though.

Scouting changes are of course going to be a little touchy, glad you recognized that right away. I think the most important thing is that players don't go in blind (so I'd be in favor of making raids already scouted out by the vanilla client), but if you want to cut down on rerolling you could impose a rate limit on re-entering after you've been in a party that has entered the chambers. I think that would pair well with making some of the more painful rooms less so, introducing an actual choice between waiting a few minutes or taking a less awesome raid.

Overall though, raids are pretty good content. They're popular and pretty fun, and would still be even if you changed nothing. However it looks like you haven't proposed anything for the part that needs a change the most, Olm. Right now it's possible to take virtually zero damage for an entire solo Olm fight if you bring staminas and abuse his head turning to stay out of sight, but if you fight him legitimately and handle all the mechanics perfectly you're still virtually doomed to at least one death. Please fix this and reduce his damage a bit to compensate. It's fine that he can look towards different people and focus on different parts of groups, but he shouldn't be able to be cheesed into losing sight of everyone and doing nothing.

23-Jan-2019 19:33:51 - Last edited on 23-Jan-2019 19:38:53 by Brain Ou

Jedi Council
Sep Member 2023

Jedi Council

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
Personally, I think the runescape community have found ways to efficiently do raids and find solutions to fix scouting, by having alts to scout, as mentioned in the post. Yes scouting can be annoying at times, but I feel like it's part of the game. The scrolls should not be tradeable
because players could take advantage of them and might not be fair for iron man players. I also don't think any changes should be made to Olm. After all raids are supposed to be challenging not easy. Concerning room balancing I think the thieving puzzle room balancing is a great idea, but I don't see a need to re balance vespula,tekton and vanguard as raids are supposed to be challenging not easy. It is just a matter of learning the mechanics and practicing. The only change I would like to see for vespula is that it doesn't automatically starts when player are not there as mentioned in the post. Please remove small scavs this would be amazing. I think the scaling is fine, people are using alt to do have higher scaled raids and makes the chamber of xerics experience a lot better and fun doing what we call " alt raids" . Sometimes re balancing and reworking already perfectly fine content could destroy and ruin the content. The only update that I believe is major and should be done to chamber of xerics is that small scavenger should be removed and that every single raid should start with a scavenger room.

23-Jan-2019 19:52:24

WayTooPosted

WayTooPosted

Posts: 91 Iron Posts by user Forum Profile RuneMetrics Profile
Zelda_Krazy said :

Ward scrolls are very interesting, but I don't think they should be tradable. I understand you're trying to prevent 3rd party scouting, but making these tradable just completely changes the meta, especially for ironmen that would just buy the scroll on their main and run 1+1 raids. I'm not sure scroll are the right way to go about it. Also not sure I fully understand the mechanics, would it completely dodge the room, or would it replace the room? If it dodges, we could theoretically get a 1 combat 1 puzzle raid, which should not be possible.


I know it is difficult to read details, so let me try to further explain the clear blog post.

1. The scrolls would give you a CHANCE to dodge certain rooms. Thus, you can still get a room you didn't want even though you applied a scroll.
2. As stated in the blog, there is a minimum of guaranteed rooms so you cannot get a 1 combat 1 puzzle room. I think this was a pretty obvious point.

23-Jan-2019 20:38:32

Zelda_Krazy
Aug Member 2008

Zelda_Krazy

Posts: 5,953 Rune Posts by user Forum Profile RuneMetrics Profile
I don't need the passive aggressive "you can't read" comments. This isn't the first time that they have made a blog post or poll question that was unclear, conveluded, or just plain incorrect.

The exact sentence is "Next time you're a party leader, with the Chambers generating a route for you, the affected room will be skipped on the next time the Chambers considered giving it to you. This consumes the power of the scroll. "

I don't read anything about a "chance to skip" within the blog details. The poll question itself does say "reduce their chances of encountering a specific room..." but that seems in reference to the introduce of the scrolls themselves, which overall does reduce your chances of encountering certain rooms. The language still clearly states that it WILL be skipped if you have that scroll.

The other part that is not fully clear is "the Chambers will only let you dodge 2 combat challenge rooms and 1 skilling room per raid." They don't mention if this is purely a dodge, or if it will be replaced with something else.

23-Jan-2019 21:06:56 - Last edited on 23-Jan-2019 21:09:37 by Zelda_Krazy

Rairyn

Rairyn

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
I like all the updates, except the scrolls. There are enough "handicaps" to raids (skipping scouts because slow/because teammate is uncomfortable with boss) that those scrolls are just a further handicap. I agree that some other scouting mechanic does need to be implemented, but if those scrolls are added, you'll suddenly have a bunch of raiders get to higher KCs and they will guaranteed skip Ice/Vangs/Vesp/Tek because "it's tooooo hard... or it's too slow....."

Everything else? Spot on. Scrolls are a bad idea. No need to create further handicaps, especially through tradeable means. If you don't know a boss, there are plenty of teams and individuals that will teach you and practice with you until you are comfortable. There is no need to completely remove the room from the possibility because nobody likes the boss. It will make raiding easier, but far too easy.

23-Jan-2019 21:07:14 - Last edited on 23-Jan-2019 21:10:56 by Rairyn

Rhault

Rhault

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
I really dislike the scrolls, especially with the removal of scouting. I would gladly spend 20 minutes scouting each raid if I didn't have to collect, bank, and use scrolls. Also, miss me with that "Chance" to exclude rooms. Either I can "shape" my CoX exactly how I want it or not, this is a perfectly miserable middle ground between random gen and shaping that I really don't like. Please don't make me stash tons of pointless items that accomplish what I can already do in game right now, my bank space is hurting very badly right now.

23-Jan-2019 21:09:03

Gets Old
Feb Member 2018

Gets Old

Posts: 61 Iron Posts by user Forum Profile RuneMetrics Profile
Point 1:
I don't think scouting should be removed, as the post states it is in an attempt to remove 3rd party clients from the game. Lets face it RuneLite is the preferred option of many modern scapers. If i was to get banned for using runelite for scouting my raids, i would be extremely furious because many times before jagex has stated that APPROVED 3rd party clients would not get you banned. RuneLite devs have worked countless hours making a client that people can enjoy whilst still following the TOS of Jagex. To me Jagex is in a power struggle against 3rd party clients and can't keep up. Improve your client before ever talking about eliminating 3rd party clients that do so much more for us as players.

Point 2:
The scrolls would become mostly useless. even as a solo raider, you have guardians and you don't have dwh or pick-axe you're screwed and gotta leave the raid anyways. in teams people just hold the "good raid" and lets each person bank to get required items if needed. I feel as though the balancing/mini scavs idea is great, but at the same time, it's raids, it's not meant to be a walk in the park like bandos. How is anyone gonna learn to do something if they keep getting handouts to bypass the learning process, it goes completely against what RuneScape's idea of a MMORPG is in my humble opinion. A GRIND. MicroTransactions and easy scape stuff should be left on RS3, let them have it. OSRS COMMUNITY DOES NOT WANT EASYSCAPE

23-Jan-2019 21:10:21

Rairyn

Rairyn

Posts: 12 Bronze Posts by user Forum Profile RuneMetrics Profile
Gets Old said :
Point 1:
I don't think scouting should be removed, as the post states it is in an attempt to remove 3rd party clients from the game. Lets face it RuneLite is the preferred option of many modern scapers. If i was to get banned for using runelite for scouting my raids, i would be extremely furious because many times before jagex has stated that APPROVED 3rd party clients would not get you banned. RuneLite devs have worked countless hours making a client that people can enjoy whilst still following the TOS of Jagex. To me Jagex is in a power struggle against 3rd party clients and can't keep up. Improve your client before ever talking about eliminating 3rd party clients that do so much more for us as players.

Point 2:
The scrolls would become mostly useless. even as a solo raider, you have guardians and you don't have dwh or pick-axe you're screwed and gotta leave the raid anyways. in teams people just hold the "good raid" and lets each person bank to get required items if needed. I feel as though the balancing/mini scavs idea is great, but at the same time, it's raids, it's not meant to be a walk in the park like bandos. How is anyone gonna learn to do something if they keep getting handouts to bypass the learning process, it goes completely against what RuneScape's idea of a MMORPG is in my humble opinion. A GRIND. MicroTransactions and easy scape stuff should be left on RS3, let them have it. OSRS COMMUNITY DOES NOT WANT EASYSCAPE


Shut the hell up about easyscape. It will never be what RS3 became. Mini scavs are really tedious, especially since a lot of the quality of life updates are geared towards ironmen too. It's not "fun" to get to scavs, just to have to scav for 10 minutes for a single plank or juice drop, because their drop rates are significantly worse.

Your humble opinion.. Get off your high horse. Runescape does need to evolve, even if it does keep an old nostalgia feeling. Scrolls, no. Else, yes.

23-Jan-2019 21:14:35

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