I really like those rates 38,000/h for bloods and 53,000/h for souls.
As someone pointed out it's perhaps better to keep this moneymaking method below lava's xp/h because lavas cost so much but on the other hand we must acknowledge how low level is required to craft lava runes.
On a side note: I think (over time) skill xp/h values should be somewhat balanced and therefore fast skills should not be increased further while slower skills should be increased a little bit. This is my personal opinion because I personally don't want some skills to be nearly 10 times faster than others. This does not mean I want runecrafting to be over 400k xp/h some day but simply that skills like thieving, herblore, crafting, firemaking, smithing, construction and cooking shouldn't be increased in xp/h at all. They're on the brink of becoming too fast and thus not taking enough days and weeks to build up the journey that is necessary for a skill goal to have stronger sensation of accomplishment in the end.
11-Nov-2015 16:12:41