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Dev Blog: Training Sailing

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lko

lko

Posts: 57 Iron Posts by user Forum Profile RuneMetrics Profile
I've come to the realization that the workers that are taking on this project are narcissists and are being used by bigger narcissists who care nothing about what the majority of the gaming population wants. You are a self powered government and your people are becoming unhappy, but hey I guess you have to look active in the "active media" try to "sell up" and get "new players". In the same sense this should stay in rs3 and how half of the yes voters player rs3 (fact I didn't even have to check), people play other games, if you want them to mainly play one, be consistent and actually care for god sakes. I see you're 3 dev blogs on this sailing and at least 50% no in the chats and you just keep forging on. Go on.. kaplut.

15-Aug-2015 11:44:31

Transcendent

Transcendent

Posts: 35,372 Sapphire Posts by user Forum Profile RuneMetrics Profile
ItzAtlass said :
With the development blog I just read I don't think it would be a good idea. I mean grinding out 80-90 sailing just to get to sail to a destination that you could easily buy a teleport scroll to doesn't sound very appealing. ( buy a 1k teleport scroll or grind out 90 sailing to get there) for me it would be an obvious choice.
I would like to see these hidden dungeons and monsters that were mentioned put under the agility skill instead like you need agility levels to get into the different dungeons to access the new area with monsters and rewards (Possibly some challenging obstacles that require agility to get to it.) Right now with agility pots very cheap and the stamina pots agility is used solely for the few shortcuts around Runescape.
Sure the rooftop courses were a recent update but that just added a different way to train agility it never really added anymore usefulness to the skill itself and now with full grace, stamina pots + the cheap energy pots it is really just a shortcut skill which should include giving you the ability to access dungeons. I would rather see this happen than sailing in my opinion.


I like the idea of Agility allowing us to explore deeper into caves. Using a character's Agility levels makes a lot more sense than using Sailing levels to determined how far you can explore on land and on foot into a cave. And it would make Agility more useful as a skill.

Sailing makes sense for being able to reach the entrance to a cave, but not for how far you can explore inside a cave, Agility makes perfect sense for how far you can explore inside a cave.
Hi.

15-Aug-2015 12:03:00

Terry
Mar Member 2024

Terry

Posts: 93 Iron Posts by user Forum Profile RuneMetrics Profile
Now that you guys mention it, it would also be a great way to incorporate Firemaking too by lighting up dark caves, or placing lit torches that last long/brighter depending on your *M level. idk something to think about.

15-Aug-2015 12:22:25

Transcendent

Transcendent

Posts: 35,372 Sapphire Posts by user Forum Profile RuneMetrics Profile
Terry said :
Now that you guys mention it, it would also be a great way to incorporate Firemaking too by lighting up dark caves, or placing lit torches that last long/brighter depending on your *M level. idk something to think about.


Most existing dungeons we don't need a light source for.

If we did need a light source, what reason would we need to use torches instead of using lanterns such as Bullseye lanterns?

I can think of a few reason to require torches instead of not needing a light source like many existing dungeons, or using existing lanterns.

For example, if a new monster is in a cave we might need a torch with an open flame instead of an enclosed lantern to be able to fight the monster.

Or, torches could be used to limit the time a player can remain in a cave, because unlike lanterns which stay limit indefinitely, a torch can go out. This could make the time a player can stay in some caves limited and maybe make the resources and NPC drops within certain caves or dungeons more valuable as a result.
Hi.

15-Aug-2015 12:44:19

Angel2D4

Angel2D4

Posts: 15,772 Opal Posts by user Forum Profile RuneMetrics Profile
"The people that I am telling to move along are like most of the others, saying no with out explaining why. Another thing, you must not be able to read well."

--

Not only can I read hun, I don't seem to have the trouble with comprehension that you do. Here, let me share something with you (you can read, right?)

"The poll to bring back Old School Runescape was released on the 15th of February. Jagex announced that the more players that voted for the return, the more support it would get. The final result of 449,351 votes fell just short of the 500,000 target so Jagex CEO Mark Gerhard upgraded some elements of the service beyond the 250,000 vote level. This resulted in including the gradual addition of anti-botting technology and community polls to decide on any changes to the game to the support package."

So you see, the players didn't vote in polling (they were 10% short of what was needed) and MMG simply shoved it off on us anyway.

--

"Besides, looks like you weren't even here since the beginning of when old school came out."

-

Base that off a date stamp eh? Then you weren't here either. If you were, you'd already know that I was one of the loudest voices when the forum vote (deciding 75% was needed to pass polls) took place.

It's kinda funny really. You trying so hard to get rid of peeps who are even leaning toward voting no. You go on insulting (or trying to) anyone you want but that's not going to gain you any votes.

Simple fact of the matter is they don't have to have a reason to vote no, they only have to do so to stop you from getting what you want (in this instance: sailing). And it doesn't even take that many peeps to stop what you want (26% seems like a slam dunk unless something radically changes before they poll it).

Plenty of people will vote no as sailing is currently presented. None of them need give a reason and giving reasons won't change the fact that failing a poll means you don't get sailing.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

15-Aug-2015 12:47:07

Angel2D4

Angel2D4

Posts: 15,772 Opal Posts by user Forum Profile RuneMetrics Profile
Peniel said :
Angel2D4 said :

Players passed nothing of the sort. We fell short (way short) of having updates at all (they just shoved that down our throat to get the ball rolling).


Besides, looks like you weren't even here since the beginning of when old school came out. Before poll systems and before polls were even a thing, they made a poll to see if we wanted updates or not. And guess what? That is when it passed and polls became a thing. Stop wasting time on Forums and go level up your account so your opinion can matter and hopefully be prepared for when sailing comes out.


I'm kinda partial to the forum game so no, I don't believe I need to get any levels in game presently (I have more than enough levels to vote haha).

Your opinion doesn't matter any more than mine or anyone else's and your combat levels aren't what make your opinion any better or worse than anybody else.

You seem to be under the illusion that if you can get people out of forums they won't vote no to sailing.

I believe you're wrong and once sailing gets polled (and fails) you will have no choice but to come to terms with that.

Initially I wasn't going to vote no. I decided to wait and see what the 2nd devblog said. Well, when they lied about info being available (and chose instead to copy/paste answers they had already provided on reddit and twitter) I said I was leaning more toward no (but still willing to see what the info was once it became available, before making my final decision).

Well, when that met with tirades (such as those like yours) while I was leaning toward no.. y'all certainly were the deciding factor.. You swayed my vote. Albeit, not the way you wanted, but you successfully convinced me to vote (and not even just to vote but to renew membership to make sure I can vote in the poll).

I'll be voting no because such a hateful, hate filled community deserve no less. IMO.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

15-Aug-2015 12:59:07

Badb0y

Badb0y

Posts: 86 Iron Posts by user Forum Profile RuneMetrics Profile
I just don't see me participating in this skill, never liked the idea of sailing and still don't. i really appreciate the hard work by all in this development i really do however i feel that maybe you could have come up with something a bit more original, sailing is played out it never made it for a reason.

15-Aug-2015 13:14:19

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