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Dev Blog: Training Sailing

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Alpha Trion

Alpha Trion

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Looks fine to me...I'm looking forward to NEW content in old school. I used to enjoy new skills when they were released back in the day.



I hope this new skill comes out, it will be fun!


Rs3, on the other hand, all there is to look forward to is increased monetization of the game, releasing content that could have been AWESOME to include in minigames.

Slayer masks, for instance, are a TREASURE HUNTER reward??!

Rs3 is a complete turn-off right now,
I'm so glad old school is a place I can actually ENJOY the game again!

14-Aug-2015 19:30:45 - Last edited on 14-Aug-2015 19:47:45 by Alpha Trion

FLVPPA

FLVPPA

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
ultrabadass said :
Peniel said :
ultrabadass said :
To be honest I just recently started playing old school runescape again because I loved the old game and wanted to get back into it again. but if this becomes a skill I'm afraid that may be it for me. this skill does not seem fun and it does not seem like old school rs to me. I don't mind small updates and improvements here and there to make the game more playable. but as for adding any new skills. sailing. summoning. or dungeoneering, no. don't do it. please please please don't do it. I like the game the way it is. that's why I play it. but you seem so intent on ruining my old school runescape experience by making it less and less like the game I love. please just leave the game how it is. leave it how people like it. and stop trying to fix something that is not at all broken. we don't need new skills. we don't want new skills. don't add new skills.


Yeahhhhhh you just came back and don't know what people want....A BIG majority of people want progression and a new skill. Shows what you know. It's not about YOU YOU YOU YOU. It's about the majority...Sorry Charlie.. When poll day comes, then we will really see what people think. Can't take the forums as a credible source because most of the people who use the forums are the ones there to complain and whine.



If someone wants to play a new and improved runescape then go play the crappy new one with the terrible graphics and stupid new skills. old school runescape is for people who want to play the old game. not the new one.


I think you're forgetting that Jagex polled a longgg time ago whether or not the community wanted regularly scheduled updates that they would be able to vote on, and it passed.

14-Aug-2015 19:32:51

Multiverse

Multiverse

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Could you guys expand on any of the rewards? Perhaps something along the lines of what Player-owned-ports offer, in terms of an opportunity for new equipment making, including the smithing and crafting skills. Or are these still being discussed by the team? Also, is it safe to assume this will all be subject to a poll? I always thought sailing to be a sort of inside joke within the rs community

14-Aug-2015 19:33:09

Peniel
Jan Member 2023

Peniel

Posts: 102 Iron Posts by user Forum Profile RuneMetrics Profile
Multiverse said :
Could you guys expand on any of the rewards? Perhaps something along the lines of what Player-owned-ports offer, in terms of an opportunity for new equipment making, including the smithing and crafting skills. Or are these still being discussed by the team? Also, is it safe to assume this will all be subject to a poll? I always thought sailing to be a sort of inside joke within the rs community


Don't think it should offer anything like Player-owned ports did. Those armors were to overpowered and don't suit how the game is for now. But I am sure the next dev blog will discuss the benefits to training the skill.

14-Aug-2015 19:35:51

Doxxy

Doxxy

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New types of planks are essential. They could be planks recovered from conquering enemy ships and stripping them down, as well as from raiding camps or whatever and destroying their structures.

Another thought would be to have an NPC on a workshop boat that can sell the planks, so that skillers can begin to level just as quickly as explorers, but at a most likely increased cost during the beginning of the skill when no one is bringing in the new planks yet.

14-Aug-2015 19:37:02

Jared
Jul Member 2021

Jared

Posts: 4,998 Adamant Posts by user Forum Profile RuneMetrics Profile
Things that make me apprehensive about Sailing
TL;DR Below

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Mod Ronan said :
"Step 2. Check the status of your ship. After some time passes you can return to check the status of your ship. In a similar way to checking the health of trees in Farming, this will earn you experience."

No thank you, I won't accept a time lock on XP gain like farming.

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Building materials is another concern. I don't think we need another cripplingly expensive Construction 2.0. If shipbuilding uses the existing planks we have in-game, I will be voting 'no' for that as well. The Sailing skill shouldn't be locked out to everyone but the 1% just because you want 99 Sailing in less than 4 months, and this is coming from someone who could afford it. Imagine those who can't afford it will be voting?

Planks are expensive enough as it is, why increase demand even further? How about we revamp the dead log market and make then actually worth something again? Even if people are against using logs, I think we can introduce a new type of wood. Lumber. Oak lumber, willow lumber, yew lumber, etc. It could be a meeting point between logs and planks. Thoughts?

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If these two things are changed I would happily throw in a 'yes' vote for this skill. I'm not just asking for a free skillcape on the level of cooking either! I just think one u*grindable time-locked skill involving wood (Farming) is enough, and one massively expensive skill involving wood (Construction) is also enough.

Those are the two elements I've always disliked about both Farming and Construction, and combining them into Sailing would just ruin the skill for me and make it more of a chore to train than something that is really fun*

Summary - The Farming style time lock on XP gain has to go, and the expensive planks from Construction shouldn't be used. Use logs or a new type of wood, maybe Lumber.

14-Aug-2015 19:42:00 - Last edited on 14-Aug-2015 19:45:57 by Jared

Hello There
Mar Member 2024

Hello There

Posts: 530 Steel Posts by user Forum Profile RuneMetrics Profile
Judging from the way the OSRS team approaches weapons and armor, the weapons and armor we currently have will probably not be devalued. More than likely, loot from sailing will be either sailing related or skilling related rather than combat related.

14-Aug-2015 19:47:09 - Last edited on 14-Aug-2015 19:47:57 by Hello There

Peniel
Jan Member 2023

Peniel

Posts: 102 Iron Posts by user Forum Profile RuneMetrics Profile
Jared said :

**;DR - The Farming style time lock on XP gain has to go, and the expensive planks from Construction shouldn't be used. Use logs or a new type of wood, maybe Lumber.
[/quote]


So you don't want this to be a fast skill to level but you don't want it to have timers like farming does? **h it's one or the other.

1. I don't think it will take forever like farming. Maybe 30 minutes or so. I am sure the experience will make up for the time waiting.

2. Shouldn't be like construction where you can build the ship, destroy, build, destroy and repeat.

3.Adding new types of planks/logs will make it even MORE expensive because there will be none in the game and people will hoard to sell for higher prices to make bank and then start the skill at a later point.

14-Aug-2015 19:51:45 - Last edited on 14-Aug-2015 19:52:56 by Peniel

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