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Dev Blog: Slayer Expansion

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A Lotta Dmg
Nov Member 2022

A Lotta Dmg

Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
I think abyssal demon boss should be for 90+ slayer and hellhound at 92, 95 is a reach. I like the drops but I think the boot crystals should be insanely rare to get considering they are pretty damn good. The jad boss sucks, I just hate the fight cave slayer assignment idea. Other than that I like it, especially the hellhound update. Can we please buff black demon drop table somehow? -Straw hat Pirates Crew

19-May-2015 19:01:00

A Lotta Dmg
Nov Member 2022

A Lotta Dmg

Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
Anger Alt said :
Also just an abritrary piece of feedback, I don't like the dagger. I'd rather an Abyssal Sword. It's surprising how terrible swords are, in a game like RuneScape.

This is actually a good idea, there is not a single sword in the game that is worth using. One handed sword I mean.
-Straw hat Pirates Crew

19-May-2015 19:12:40

Cryogen
Mar Member 2014

Cryogen

Posts: 255 Silver Posts by user Forum Profile RuneMetrics Profile
Jjozzie said :
Cryogen said :
Slayer helm only working on like half the boss tasks seems so illogical.


So you would have it work on all of them? Would you like it to destroy FFA corp and make Zulrah faster?

Cryogen said :
Hellhound boss requiring 95 slayer is just unnecessary. I was really hoping this one to be a slayer boss that anyone with high enough combat could kill regardless of their slayer level. Now all the bosses are locked behind really high slayer requirements. Considering only a few people complained about the lack of a slayer requirement, I think this change was just plain stupid.


You're basically saying you want "NMZ guthan" accounts to be able to kill a boss coming out with a slayer update....with no slayer level requirement? I don't need to point out how ridiculous this sounds.

"All the bosses are locked behind a high slayer req"...All? There are two "high" level slayer req bosses, smoke devil and hellhound boss. The abyssal demon boss is only going to be 85 and the kraken is 87, easily reachable by any player. Also I only see a "few" people complaining about this slayer requirement, the rest of the players seem happy with it.


It's slayer boss, yes. But why should it necessary have a level requirement to kill? The fact that you have to be training slayer in order to fight it is enough to make it a slayer boss in my eyes.

85 slayer for Abyssal Sire is already going to be a very high requirement. Enough to guarantee that most players will never get to fight the boss. There was no need to give Cerberus an even higher requirement.

19-May-2015 19:14:52

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Cryogen said :
It's slayer boss, yes. But why should it necessary have a level requirement to kill? The fact that you have to be training slayer in order to fight it is enough to make it a slayer boss in my eyes.

85 slayer for Abyssal Sire is already going to be a very high requirement. Enough to guarantee that most players will never get to fight the boss. There was no need to give Cerberus an even higher requirement.


You answered your own question in the first sentence.

85 Slayer isn't at all a "very high" requirement. There are almost 15k players who can kill it already, let alone when it's release when that number will be 17-20k.

19-May-2015 19:20:17

Wee
Nov Member 2013

Wee

Posts: 1,261 Mithril Posts by user Forum Profile RuneMetrics Profile
I wouldve liked to see the abyssal demon boss at 95 slayer and the hellhound boss at 97 slayer but this is a good compromise i guess...

Dont understand why some people complain about a slayer update having high slayer reqs? Zulrah is by far the most efficient way to make money and it requires NO slayer at all...
playing rs since 1976, 40 year vet cape soon

19-May-2015 19:24:47

Zentemo
Mar Member 2024

Zentemo

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
How about the idea of adding new monsters from slayer level 60-80? You really don't have much of a selection. I feel the spirituals are added into/around these levels to fill in the gaps. I do not think it would be difficult to add a couple more in that area. I feel other people agree with this statement. To see this change would be great for "slayer".

Great idea on the bosses otherwise! I would just like to see more slayer monsters to train on. Thanks!

19-May-2015 22:39:49

Avid Sparx

Avid Sparx

Posts: 28,124 Sapphire Posts by user Forum Profile RuneMetrics Profile
Jjozzie said :
Avid Sparx said :
How about...

...enough damn slayer updates.


We've had far more than 12% of dev time devoted to the 12% priority given this in the last survey...it's far beyond time to devote dev time to other areas already damn it.

Oh, and basing a 95 slayer req for Cerberus on a strawpoll taken in an offsite forum is ridiculous.

And considering that you're placing in inordinately high slayer req on Cerberus, that needs a slayer/boss task to slay...when I have NEVER been handed a hellhound assignment from Duradel, the HIGHEST slayer master...

...can you see where I'm going with this?


If you have never been handed a hellhounds task from duradel then you have never used that master more than twice.

I'm still baffled as to why people are saying "enough with the slayer updates" as if it's getting updated every few weeks? Slayer got a lot of attention on the last priority poll (I think it was the last one, correct me if I'm wrong please) because overall it is simply the most popular skill in the game.

95 Slayer is a perfect requirement for the hellhound boss considering an 85 requirement boss is coming too. If the abyssal demon boss wasn't coming with this I wouldn't of minded seeing the hellhound boss be high 80s req, but the "lower" slayers have the abyssal demon boss to kill, the "higher" slayers deserved a good requirement on the hellhound boss and we got that.


I have used that master since I could be assigned tasks by him..and NOT ONE has been a hellhound task.

NOT A SINGLE ONE.

And the reason why (some) people are fed up is that with a 12% share in the last priority survey, slayer has had FAR more than 12% of dev time devoted to it.

95 is too damn high (says the 97 lvl slayer)
'Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.'
T. Pratchett, 1948-2015 RIP, you are missed

19-May-2015 23:43:23

Early Birdy
Aug Member 2008

Early Birdy

Posts: 871 Gold Posts by user Forum Profile RuneMetrics Profile
Question 3 What is your favourite skill?




Agility 2% (277 votes)
Construction 2% (271 votes)
Cooking 1% (114 votes)
Crafting 1% (128 votes)
Farming 3% (465 votes)
Firemaking 0% (68 votes)
Fishing 4% (521 votes)
Fletching 1% (205 votes)
Herblore 2% (342 votes)
Hunter 2% (263 votes)
Magic 7% (914 votes)
Melee Combat 26% (3591 votes)
Mining 1% (179 votes)
Prayer 1% (135 votes)
Ranged 10% (1409 votes)
Runecrafting 3% (377 votes)
Slayer 27% (3704 votes)
Smithing 1% (198 votes)
Thieving 1% (109 votes)
Woodcutting 4% (540 votes)


Poll was November of 2013.

While subjective, it appears quite overwhelming people received and are still receiving what they asked for.

I do agree it is time for a new priority poll, can people please stop using the 12% fallacy as some kind of fact...

20-May-2015 00:20:30 - Last edited on 20-May-2015 00:31:26 by Early Birdy

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