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Dev Blog: Slayer Expansion

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Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Avid Sparx said :
I have used that master since I could be assigned tasks by him..and NOT ONE has been a hellhound task.

NOT A SINGLE ONE.

And the reason why (some) people are fed up is that with a 12% share in the last priority survey, slayer has had FAR more than 12% of dev time devoted to it.

95 is too damn high (says the 97 lvl slayer)


So you're saying you've not gotten a hellhound task from duradel in let's say ~650 tasks...? (basing that on my own task amount and your stats).

Let me hear your opinion on what the dev time should be spent on if not slayer.

Also what level do you think the boss should be and why if you have such a strong opinion on it?

20-May-2015 01:08:08

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Zentemo said :
How about the idea of adding new monsters from slayer level 60-80? You really don't have much of a selection. I feel the spirituals are added into/around these levels to fill in the gaps. I do not think it would be difficult to add a couple more in that area. I feel other people agree with this statement. To see this change would be great for "slayer".

Great idea on the bosses otherwise! I would just like to see more slayer monsters to train on. Thanks!


I'd be happy to see this, they would of course need ideas for monsters and drops though.

Vlad Taltos said :
Any chance we could also get an elves extended task? They're one of my favorites, and I love going to the beautiful elven lands to break up the norm! Please??


This is a good idea.

20-May-2015 01:10:30

Miss Frost

Miss Frost

Posts: 257 Silver Posts by user Forum Profile RuneMetrics Profile
Could you please use Bandos Boots as the melee item required to make the new ones, to make them a little useful. And then give it +4 strength and +2 prayer along with the defensive bonus?

Give Hellhounds a level 50 (?) ranger boot drop and use that one instead of the treasure trail rangers boots to make the new B-I-S ranged boots. I wouldn't care if you need to be on a task to even get a shot for the HH boots.

Could the Cerberus also at the very least be 91 slayer as I don't feel like it is worthy of 95+ slayer. I would like for Cerberus to be 78 or 81 or 83 but restricted to only being able to kill it on Cerberus/boss task.

The Abyssal dagger Should either have a better strength bonus or stab bonus than Z'hasta, maybe something like +80 stab, +70 Slash (?), +76/78 strength, and just because, -2 Stab/Slash/Crush/Magic/Ranged defence. Yeah I don't know.

On the special how about, if possible, make it give an accuracy and speed boost for 60 - 100% special energy depending on how long the boost lasts.

And after this slayer update could we focus on bringing the rest of the game up to slayers standard?
(USER WASN'T BANNED FOR THIS POST)

20-May-2015 01:22:44

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
Jjozzie said :
You're tired of slayer at 65? So what other parts of the game "desperately" require updates?


Firemaking, Smithing, fletching, probably thieving, crafting. Hell your better odds of hitting money on a roulette wheel then playing pin the tail on a useful skill in RS - ESPECIALLY if you remove the combat related ones (inc. slayer).

But seriously, firemaking will always be the reply to this, then smithing.
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

20-May-2015 01:56:12

Sanotsuto
Mar Member 2014

Sanotsuto

Posts: 5,941 Rune Posts by user Forum Profile RuneMetrics Profile
Jjozzie said :

You're tired of slayer at 65? So what other parts of the game "desperately" require updates? I'm asking this because judging from your account, the main things you do are NMZ guthans and splash and I don't think they're getting updated.

Yep, I'm tired of persistent updates for one skill. It may be hard for you to understand given that your refute is an appeal to purity logical fallacy, but people enjoy different parts of the game. Your last sentence is an irrelevant ad hom.
Jjozzie said :

Same as the previous point, can YOU really complain about NMZ?

Ad hom with no refute to the issue raised, not surprised.

Jjozzie said :
I'm assuming you think this is too much. Other tasks already offer more experience an hour and that's assuming you're doing caves in 40 minutes, which the majority of players won't be.

That's on top of whatever experience you get while in there, which, in my
opinion, is too much. Don't like it? Have a different opinion.
Jjozzie said :
And how often do people get a green dragon task? I think only one slayer master assigns them and that's a 70 combat master. The vast majority of the players doing slayer will never be assigned this task, and considering how weak these dragons are going to be for a bone that gives 30 prayer exp and is worth ~1k gp, there absolutely should be some risk to them.

None of this response addresses the fact that the only reason to add babies is because people do not wish to use the wilderness, placing them in the wilderness is self defeating.

[quote id=380-381-177-65622584-449-335758001*This last part is just a laughable complaint.[/quote]
The last part is a legitimate statistic, what's laughable is your illogical responses.

20-May-2015 02:07:39 - Last edited on 20-May-2015 02:08:58 by Sanotsuto

Jjozzie
Jun Member 2005

Jjozzie

Posts: 1,643 Mithril Posts by user Forum Profile RuneMetrics Profile
Norne said :
Jjozzie said :
You're tired of slayer at 65? So what other parts of the game "desperately" require updates?


Firemaking, Smithing, fletching, probably thieving, crafting. Hell your better odds of hitting money on a roulette wheel then playing pin the tail on a useful skill in RS - ESPECIALLY if you remove the combat related ones (inc. slayer).

But seriously, firemaking will always be the reply to this, then smithing.


And what would you want firemaking to do? I also fail to see why smithing needs an update when you unlock something new almost every level and smithing already has uses.

20-May-2015 02:45:59

Sanotsuto
Mar Member 2014

Sanotsuto

Posts: 5,941 Rune Posts by user Forum Profile RuneMetrics Profile
Jjozzie said :
Norne said :
Jjozzie said :
You're tired of slayer at 65? So what other parts of the game "desperately" require updates?


Firemaking, Smithing, fletching, probably thieving, crafting. Hell your better odds of hitting money on a roulette wheel then playing pin the tail on a useful skill in RS - ESPECIALLY if you remove the combat related ones (inc. slayer).

But seriously, firemaking will always be the reply to this, then smithing.


And what would you want firemaking to do? I also fail to see why smithing needs an update when you unlock something new almost every level and smithing already has uses.


What would fire making do? How about anything at all besides nothing? I don't know, burnable tree short cuts to link with agility like grapples and range? Ability to create portable forges for certain durations to tie in with smithing? Reductions in coal consumption to draw people from the bot blast furnace?

You fail to see why smithing needs an upgrade? At level 99, smithing makes level 40 armor. All aboard the obvious train to deadcontentville.

20-May-2015 02:51:03

Norne
Jan
fmod Member
2012

Norne

Forum Moderator Posts: 76,250 Emerald Posts by user Forum Profile RuneMetrics Profile
Jjozzie said :
And what would you want firemaking to do? I also fail to see why smithing needs an update when you unlock something new almost every level and smithing already has uses.


Okay, fair enough. Lets revamp slayer so that at 99 you get rune items. I'm sure everyone would love that and not have any issues...right? Or we can go down the path of firemaking and have it do nothing but burn (pun intended) your money for no reward, again everyone must want that right?

I use these arguments nto because they are particularly good but because they absolutely show the thoughtless concepts of the two skills I mentioned. Slayer is the concept to aim for, no the other way around. That means slayer is not in need of any more updates till the rest. This is beneficial to you as well since if we keep dumping **** into monsters you'll quickly see not only people leave this game (I'm bout ready to do so) but also no room to expand. OSRS will literally be complete by 2017. RS3 will be laughing at you at that point.
"When history witnesses a great change, Razgriz reveals itself... first, as a dark demon. As a demon, it uses its power to rain death upon the land, and then it dies. However, after a period of slumber, Razgriz returns, this time, as a great hero"

20-May-2015 02:53:10

Emo Bee

Emo Bee

Posts: 361 Silver Posts by user Forum Profile RuneMetrics Profile
" new best-in-slot boots for all 3 combat classes."

I am confused. I thought I was clicking on a dev blog for OSRS. But it seems to me I was lead to some kind of update blog for RS3. You know, that game that is trash because of a horrible power creep that was tried to be reverted with EOC.

Or I hope that's the case. Otherwise it seems like Jagex is trying to destroy OSRS with power creep just as they did the first Runescape.

Is it? I'm quitting if they power creep OSRS too.

20-May-2015 03:02:45 - Last edited on 20-May-2015 03:03:20 by Emo Bee

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