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Myreque VI+ - what we know

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Padomenes

Padomenes

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Roland Lyons said :
BTS had the Myreque dancing to Thriller.

Zombie Michael Jackson confirmed for boss.
I would love to see the myreque protest with the citizens of meiyerditch or riot and sing in a protest the "Do you here the people sing?" song. Carry weapons coated with the secret substance that harms the vampyres and create a blockade if attacked using a table.

13-Sep-2015 15:09:57 - Last edited on 13-Sep-2015 15:10:53 by Padomenes

Lord Drakan
Sep Member 2010

Lord Drakan

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Review incoming.

First of all, an obvious spoiler alert and an apology; I'm very busy and I have no idea how I managed to write this up in the first place, but I feel it lacks a usual eloquence I try to incorporate into my writing.

Right, where to begin? The Myreque series is easily my favourite ongoing quest series (not least due to the novel tie-ins and, well, the general setting. And of course Tytn's brilliant), so the hype was significant when the development of the next instalment was announced. But Ana wouldn't be the lead developer - RIP. Fortunately, Mod Srowl*y - who has worked closely with both previous curators, developed Stolen Hearts and Diamond in the Rough, wrote many postbags and worked on stuff such as WGS and RotM one way or another - was appointed successor. Well, he's probably the most appropriate candidate if not Ana, herself, right? Great, that's settled, we have faith in the project. :D Confirmed plot points included Ivan, Safalaan and -gasp- Lowerniel himself, so plenty about which to be excited!

Time skip to me completing the quest. Had it met my expectations? No, not quite. As in; THAT I had not expected. At all. Was the quest still enjoyable, though? Deary, no, it wasn't. So it was bad? Not quite. Quite not, in fact. It left me utterly devastated and burdened with a sense of Veliaf-esque nihilism at the end. That wasn't fun. But yes - the quest was superb (still doesn't beat Darkness of Hallowvale though :P ). In its own wicked way, one could add.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

04-Oct-2015 11:25:53

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
So, it wasn't a traditional Myreque quest in that we were accompanied at all times by our allies. This was hitherto unseen in the series, but it worked quite well. It also meant more opportunity to explore the characters' personalities. Radigad and Kael, just to name someone, had been particularly underdeveloped, for instance. Bar a few errors, the quest is nice and consistent story-wise with its prequels. Dialogue was excellent, especially for Vanescula. She is notably less subtle in her personality than in Branches, but I guess the direness of the situation can account for that.

Bit of a shame that Safalaan hadn't quite gone on a long and perilous journey but just sailed around the shore of Meiyerditch. But hey, apply scale theory and he was conceivably quite, quite a distance away. The Icyene graveyard was a very interesting area. The Mazakon reference was much appreciated, though I must admit to being disappointed upon not finding graves for Sialathin and Lantania - would be a nice touch to find out they didn't manage to escape Hallowvale in time and to confirm they were Icyene, as their names do sound Icyenic. They could have been vamp*rised though, or not buried there, or who knows, perhaps they did escape. But I digress.

An interesting detail is that Lowerniel bothered with a vampyric seal to lock Efaritay's crypt, rather than demolishing the whole thing. Of course, Efaritay and Ascertes aren't actually *inside* (at least, that's rather unlikely). Ascertes had been kidnapped and Efaritay bowed to his-dark-self, thus surrendering Hallowvale, so perhaps he kept the graveyard as a sort of trophy? Anyway, urgent mission, back to base, Safalaan does creepy things again. I found it rather odd that all of the Myreque managed to gather in one place easily, but let's say they were not in any danger from the Vyrewatch or Sarius escorted them or something, eh?
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

04-Oct-2015 11:26:04

Lord Drakan
Sep Member 2010

Lord Drakan

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VYRES! VYRES IN THE BASE!! I did get a minor heart attack at this point, but nice reusage of the horror jingle from Legacy of Seergaze. Mornid's dialogue was a bit overdone, though - all that nonsense about vampyres living in peace with humans. Sure, she's loyal to Vanescula, who was 'helping' us, but there is that and there is what Mornid said. Ally or not, vampyres aren't nice.

Next, making suicidal plans (speaking of Calsidiu, I began to suspect something was out of the ordinary with him when he was mentioned) with the leaders and Vanescula. The promotion to lieutenant was a nice touch - I guess our rank had been forgotten a bit by that point. Veliaf's role in this sequence was particularly worthy of praise.

Let's skip to the arboretum. More character building (huzzah for Harold, Sani, Andiess and Flaygian references) and some punny names. It's odd for Flaygian to have designed the Screwte crossbow without knowing about blisterwood, but I reckon it was just a bow firing sil*thril bolts or mini-sickles or whatever that Vertida modified a bit. And then we enter the castle. I had a feeling random pairs of vampyres exiting the arboretum might look suspicious, but it didn't apparently so okay. A bit odd Veliaf called Lowerniel 'Lord of Vampyrium' though; never heard that particular title circulating before but apparently it's a thing. His saying '..this all goes to Infernus.' was outright wrong, however. The RuneScape version of 'hell' would be 'Zamorak's world' or 'Zamorak's nostrils' or 'flaming demonikin' or something, or even 'Pandemonium' if you want to go with a demon world, but Veliaf wouldn't say 'Infernus'. It's simply not a thing.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

04-Oct-2015 11:26:14

Lord Drakan
Sep Member 2010

Lord Drakan

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The gathering upstairs was nice; more how-far-are-you-willing-to-go confrontations à la Branches. The werewolf was an especially nice touch. One thing that annoyed me, though, was the absence of some notable vampyre nobles. Solomon Lamescus and Von Blott for instance, who work inside Castle Drakan itself, but okay, perhaps those aren't true vampyres. The absence of Malak was a bit disappointing, however; he has never been important in the series, true, but he is practically confirmed to be a true vampyre who aided in the conquest of Hallowvale and he's quite important. Let's say he was too busy harrassing werewolves in Canifis, I guess.

Side note: the view from the castle roof was a great touch. A shame the thing is no longer separated into several buildings though (those sketches from Darkness are pointless now...), that was a rather unique trait. Was hoping it was going to look something like on the cover of Return to Canifis. It didn't, and it's one tower now, but it still looks great, I guess. While on this topic, the interior was marvellously done - the portraits in particular were very impressive. I had to get used to Lowerniel himself (first association: oversized bat) at first, but that's grown on me. Morytania skyboxes are very meh, though; Darkmeyer shows stars and a moon when a perpetual fog is supposed to rest over Morytania, while southern Meiyerditch is swampy-green whereas Port Phasmatys is ghetto-grey.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

04-Oct-2015 11:26:23

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
While we're off-topic; audio. The new music tracks were fantastic, even if very much unlike existing Morytania music. The reworks though... Let's start by saying Village and Mausoleum are absolutely phenomenal, and Waterlogged's pretty great too. That's exactly what I was expecting. In fact, I was expecting all music track reworks to be of this standard, after the supreme quality of the elf music reworks, for instance. But no. Lament of Meiyerditch, Natural, The Other Side, Stagnant and Th Last Shanty are overall nice but have some issues, e.g. too much reverb or formerly clear, foreground tunes being removed to the background (example of this is Lament of Meiyerditch, ~02:10 in). I was quite disappointed with Distant Land; the beginning is well done, but then the next bits (which start a minute or so in? I have no idea, but I know the track by heart :P ) are very much reduced to a relatively quiet sequence in the background, which is a shame. Then you have Bone Dance and Deadlands, which are...well, at most 'very reminiscent' of the old versions rather than being higher quality replicas. These to reworks follow the basic structure, but many instruments are changed, the background sounds are very different, and it basically isn't the same. And then there's the cataclysm of Dead Quiet and Shadowland. The former starts good and then it all goes downhill. Electric guitar - really?! Shadowland is an outright disaster, seeing that it quite literally sounds absolutely nothing like the original. Just release a new track if you want to do that, but don't replace a perfectly suitable track with something entirely different. To sum up, the audio in the quest was great (although apparently Lowerniel was voices like Vanstrom, but for the life of me I didn't hear anything :( ), the reworks outside of it cover pretty much everything between 'superb' and 'dismal'. Shame. Oh, and yay for making Vanescula Fight listed! :D Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

04-Oct-2015 11:26:31

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
That all aside, back to the quest. Lowerniel appears. Aaaand he sees through our little plan. Heart attack number 2. It's only at this point really that we realise just what the flaming demonikin we have got ourselves into; this isn't just some upper-class extra buff mark two vampyre we're fighting. It's a primal force of evil, a relentless hunter, virtually unstoppable. This is the moment we should have run. But alas, a confrontation ensued, Safalaan exploded again and we were captured and taken to Drakan's original castle on Vampyrium. And then it all went to Infernus. (it's fine if I say it ^_^ )

Before we go on, let's examine Lowerniel's character. He embraces his origins and his ********** and seeks to shrug off the civilisation imposed upon him by Zaros, and in turn upon Morytania by himself. Unexpected, intimidating and it works from a storyline perspective. What better way to depose of him when his ideals clash with pretty much every vampyre's? (as it turns out, by running far, far away, but ignore that - we stopped the Death Guard from massacring West Ardougne so we should probably prevent Drakan from annihilating Morytania's populace, right? Right. At least we know what he'd been up to over the years)

From a development standpoint, this makes no sense though. Suddenly Vampyrium becomes massively important in the story. Heck, we even go there and it's in the quest's title. All of thwt when it had only been obscurely mentioned once without context in a decaying tome. It's not reaaaally introduced in this quest either. Of course, Zaros speaks about Vampyrium in Fate of the Gods, but that's not relevant here. In a series with so many subplots and loose ends (though the quest dealt with a fair few of them, which was nice), it seemed very strange to focus on something entirely new like that.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

04-Oct-2015 11:26:43

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Oh, I brought up Zaros. It should also be said that mentioning him in the quest was a bad idea. The one time Lowerniel speaks of the Stranger from Afar is great, no problems there. But later on, it's explicitly mentioned how the vampyres were in his service and he is even mentioned by name. Note that The Curse of Zaros, which is not a requirement for this quest, alone establishes Drakan was in Zaros's service and sided with Zamorak at the time. There's also The Old Blood, of course, but that's not something of which in-game characters will have knowledge. It just seems strange to make this jump from "the Drakans spawned from underground hellfire or some huge castle or something" in In Aid of the Myreque to "yeah, Zaros" here. It's not wrong story-wise, but it is a strange decision from a developer's point of view.

Right, so, we escape, rescue the vampyres, meet ??? who totally isn't Efaritay, all brilliant sections, and then... A Taste of Hope next; much like the involvement of Vampyrium, this seems very random and out of nowhere in the series. That said, it's a very "interesting" read and ties marvellously into the next puzzle sequence, which was great. I hadn't said this before, but the concept of blood itself being the key to locked doors is positively horrifying; to progress, one has to weaken oneself. But woo, the door is open, let's get out. Right? No.

Pol*afi's teleport tablets don't work. Not sure how he made them in the first place since we used the last tablet Drezel had sent the Myreque (implying they cannot make them themselves) in Branches, but suppose Drezel sent more or Polmafi is really smart or something. And Lowerniel and vampyric hunters appear. Exit Kael.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

04-Oct-2015 11:27:06

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
This was a scary moment; we were in serious trouble, but somehow we had all made it through alive up till now. Mornid is slain by Lowerniel and Kael is mercilessly massacred by a venator when he is overtaken by guilt for running away when his friend had died near the blood altar ruins. The hunt is on. Of course, Lowerniel could have easily killed everyone present with a flick of his hand. But this is exactly what he lives for, why would he spoil his own fun?

Upstairs, we visit Lowerniel's library and find out the rock he had been allegedly searching for is the Stone of Jas. Makes sense, since Movario's notes hint at the Stone's having been in Morytania at one point, but still I reckon daeyalt would have been more interesting. It's hardly a plot point, though, so whatever. The books in the library provide some excellent flavour. Kudos for Tenebra's memoirs in particular! If the castle ever becomes accessible again, I hope some of these can be taken out and read. This floor also features very pretty portraits of the three Drakans (no picture for Draynor? :( ), these look great.

One thing though: we're supposed to be on Vampyrium at this point, so why are there texts so clearly written on RuneScape (Tenebra, Barrows...) in here?

While blocking the huge window, another venator swoops in and kills Mekritus. Another heart attack; I've always liked Mekritus. He's hardly any more physically fit than any starving Meiyerditch citizen but he's loyal, he's tough, and he's a friend. And now he's dead. This is pretty much when the quest stopped being explicitly fun and I was just thinking 'get us out of here,' but then I reckon that's intended. Skipping the next puzzle and the delightful Ana and Tytn references, we go upstairs.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

04-Oct-2015 11:27:25

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