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On the quest releases' problem

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Lord Bilrach

Lord Bilrach

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Wouldn't mind cutting back on VA and graphics, but there's no point in even questing if we can't make our own choices. I hate being Saradomin's lapdog. =/ It makes the story so less interesting when we have to act a certain way.

And yeah, we could use more intermediate quests. The amount of grandmasters is just ridiculous.

30-Jun-2014 08:40:38

Lord Drakan
Sep Member 2010

Lord Drakan

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Zoli Ben said :
[...] if that saves costs, we dont need new music, but maybe, just maybe, update the music tracks for the area where quest is set in, so for example Mighty Fall had all Dorgesh-Kaan music updated because the quest involved that, and reworking music is cheaper than making new music, but the best is if quest involves areas that had all music updated therefore resources may be spared greatly.

[...]

Graphics: Possibly the most expensive of all, see Rite of Passage and how Mod Raven described it to be. Compare it with new music and voice acting, you get a quest that is way more lot expensive than lets say One of a Kind which relies more on travelling into existing areas and featuring recycled graphics.

I'd say quests that take up big amount of money, and low level quest like Rite of Passage should be turned into more quests like more WGS like quests if that gets us more quest a year.

If sacrificing a potentially great but extremely expensive quest such as Rite of Passage meant receive multiple One of a Kinds in return, I'd be willing to support that. Trick is to find a good balance...

And I agree about the music, yeah.

Lord Bilrach said :
Wouldn't mind cutting back on VA and graphics, but there's no point in even questing if we can't make our own choices. I hate being Saradomin's lapdog. =/ It makes the story so less interesting when we have to act a certain way.

Having more freedom to choose what you want to say and do (now, choices are fairly black and white now and require a lot more nuances, but that's for another thread) is good of course, but the question is; does that inadvertedly lead to less quests and if so, would we be willing to sacrifice it? Up till barely two years ago, we'd rarely get choices and quests aren't any better now than they used to be before (in fact...).
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

30-Jun-2014 08:41:01 - Last edited on 30-Jun-2014 08:45:12 by Lord Drakan

Dionysius
Dec Member 2011

Dionysius

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Thank goodness someone finally made a thread for this.

I've been a RS Member for several years over various accounts, and questing is the one thing I genuinely enjoy about the game. The fact that the number of quests released per year has dropped to 6 is just saddening.

Whilst I enjoy things like voice acting and super cool cut-scenes and whatnot, I would be willing to sacrifice or at least minimise their use if it meant that I could have more quests per year.

Another thing - player choice. I think Jagex have gone too far over the top in regards to player choice. Whilst I enjoy being able to have some say in what quests or content Jagex is working on, I feel as if this hampers their ability to scope out their year properly and release more quests. Perhaps if we just had two choices a year in the biggest quests/content, like we did with Elf City vs. Invention that would be sufficient, and Jagex could just choose to develop the other smaller quests without player input, in order to better schedule their release.

In regards to the Sixth Age, I feel as if we are neglecting a lot of other non-god related quest storylines by moving ahead with the Sixth Age so quickly. I still want to see the Gnome quest finale, and the Pirate quest finale, and the Myreque quest finale(s) (plz be more than 1 still left to go Ana). These are all amazing, deep pieces of quest content that deserve to be worked on. I will acknowledge however that many of the quests we now seem to be getting are finales, or at least well in to an established series, which does demand a slightly longer quest, with possibly more new areas and characters, which does eat up development time.

Basically, cut down on the voice acting and over the top graphics and player choices and bring back good storylines that are engrossing and regular, without having to offer big post-quest rewards as an incentive to get players to play the quests.
The original Wise Old Man

30-Jun-2014 11:07:05

Fiksii
Dec Member 2023

Fiksii

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I'd be happy to see much more quests if they're willing to, but 8 a year is pretty OK in my opinion with what we're getting nowadays (in terms of all updates) and a workable balance to other updates.

Area introducing quests being expensive is worth it. There's not many of them and the areas aren't exclusively for the 1 quest, and as such can't really be compared to simpler quests.
Rite of Passage

30-Jun-2014 13:21:35

Lord Drakan
Sep Member 2010

Lord Drakan

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Wahisietel said :
you hate new graphics go to 2007scape noob.

Support

lol

Fiksii said :
and as such can't really be compared to simpler quests.

Well, if the resources invested in that quest + area could instead be invested in multiple other quests that don't introduce large new areas (Freneskae, Abbinah, etc.), they should be compared, to be frank. To use good ol' Rite of Passage as an example again, I'd definitely sacrifice the graphics for Abbinah in that quest in order to have more quests like One of a Kind or whatever instead, even though visiting Abbinah, meeting aviantese, learning about their culture etc. would be amazing.

Out of interest, if 8 is okay, what's your opinion on 29? :P
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

30-Jun-2014 13:41:38 - Last edited on 30-Jun-2014 13:42:41 by Lord Drakan

Eren Lapucet

Eren Lapucet

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Yup, agree with everything you said.

Imo it's because of the graphics more than the other things that say, 29 quests a year becomes an absolute impossibility now. Just look at OSRS; they are seriously considering a whole new continent AS BIG AS THE CURRENT ONE, and say they can pull that off in a few months time. In a few months time Freneskae is the biggest area that the rs3 team can apparently pull off.
I'm too Unaligned to have a forum signature.

30-Jun-2014 13:44:51

Lord Drakan
Sep Member 2010

Lord Drakan

Posts: 7,043 Rune Posts by user Forum Profile RuneMetrics Profile
Eren Lapucet said :
Yup, agree with everything you said.

Imo it's because of the graphics more than the other things that say, 29 quests a year becomes an absolute impossibility now. Just look at OSRS; they are seriously considering a whole new continent AS BIG AS THE CURRENT ONE, and say they can pull that off in a few months time. In a few months time Freneskae is the biggest area that the rs3 team can apparently pull off.

Aye, they had to create Freneskae from scratch. And it's all cosmetic, really. It's great to have, of course, but is it needed? Nope.
Bizarre Boron Fusswell, scryer extraordinaire. OSRS: POH ideas & RS3 minigames & achievement ideas !

Perhaps you're half right; perhaps we can't win. But we can fight.
— Zanik

30-Jun-2014 13:47:20

Balustan

Balustan

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Fiksii said :
I'd be happy to see much more quests if they're willing to, but 8 a year is pretty OK in my opinion with what we're getting nowadays (in terms of all updates) and a workable balance to other updates.

Area introducing quests being expensive is worth it. There's not many of them and the areas aren't exclusively for the 1 quest, and as such can't really be compared to simpler quests.


8 a year isn't what we are getting now though. They have said they are planning on it this year but they also said that last year. I stand by that 2008 was the best year of questing ever containing the highest quality if quests and a reasonable quantity.

The problem here is there are certain people like yourself who want Abinnah so much. I am interested in it but there are many quests that interest me and I have no one quest that I want above any other. I did want FOTGs and then that turned out terribly. If ROP cost 2 other good quests I'd be against it being made at all. I cannot say for sure how much we would sacrifice for it though.

Aa for a workable balance with other updates I'd say that's false too cause again go back to previous years and updates were much less sparse and an update was for the most part something large.

---

On this thread I think Jagex's attitude towards questing has a lot to do with it. They'll do post quest stuff if they have time afterwards not thinking it necessary when they release a quest. Then we have Osborne's answers from the VIP Q&A about Desert where Mod Rowl*y has said he wants 3 more quests but Osborne says 2 because he's afraid of not being able to finish it ever. This attitude shows they care more about simply saying a series is finished rather than satisfying in each individual quest. I would like to see the endings but I'd rather have a high standard in the quests and the story be unfinished I've done that for years. Also unfinished means speculation.
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30-Jun-2014 13:50:44

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