Well, Fswe, for reasons I can think more of is the music. Fortunately, these recent quests seem to have less new music and focus on updating existing ones, and honestly, if that saves costs, we dont need new music, but maybe, just maybe, update the music tracks for the area where quest is set in, so for example Mighty Fall had all Dorgesh-Kaan music updated because the quest involved that, and reworking music is cheaper than making new music, but the best is if quest involves areas that had all music updated therefore resources may be spared greatly.
Voice acting: These in my opinion, are best to be reserved for quests that feature young gods directly or signature heroes. I assume voicing Fate of the Gods must have took a lot resource given the amount of lines as Zaros. Also, Death of Chivalry, that must not have been cheap stuff given it has almost as dialouge as WGS.
Graphics: Possibly the most expensive of all, see Rite of Passage and how Mod Raven described it to be. Compare it with new music and voice acting, you get a quest that is way more lot expensive than lets say One of a Kind which relies more on travelling into existing areas and featuring recycled graphics.
I'd say quests that take up big amount of money, and low level quest like Rite of Passage should be turned into more quests like more WGS like quests if that gets us more quest a year.
30-Jun-2014 08:32:54