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I don't personally have a problem with the notion of Zamorak intending to become a god and essentially hunting down and killing Zaros in order to make that happen.
However there are three reasons I don't pitch it this way.
Firstly, it makes Curse of Zaros even sillier. If the Staff of Armadyl is known as a weapon which, with relatively little effort, can turn you into a god, the story of it being left unguarded, messed about with and sold for pence in a pub is even less believable.
Secondly, it makes Zamorak's motivations transparently selfish and murderous. He wanted to kill another being (one that was his beneficiary) for his own personal benefit. We lose all subtlety and ability to claim that it was for the good of the empire, the Mahjarrat or the population.
Thirdly, it would make his plan crazy. Why go after Zaros? Even if we assume that Zamorak doesn't know about tiers and how much more powerful than everyone else Zaros actually is, he's still in control of a ridiculous military force by comparison to, say, any of the other gods. It's even Zamorak's actual job to go and do that. If his objective was primarily to ascend, there would have been a lot of much easier targets available.
Well if those are your issues, the simple thing to do is blame Zaros for all of it.
I imagine after thousands of years of domination, people (or otherwise) must be growing stagnant of Zaros' rule.
In
Curse,
the Siphon was sold for cheap in the hopes that it would lead to the demise of Zaros. And to being unguarded, perhaps this was Armadyl's own way to lead to the exile of the Unjust god.
Bloodthirsty and ruthless? Zamorak isn't destroying an empire, he's liberating it from an empty throne! He wants the empire to grow stronger and, well, chaotic.
Zamorak has an army of demons, Vampyres, and Mahjarrat (him too!). He believes he's virtually unstoppable. If he wants to make a difference: You need to go after the big God..
I’m not great at this game, but I do love quests.
09-May-2014 13:03:26