The end effect of the price rise in bonds for me is I will probably stop members on one or two alts and play on my main more, so I have fewer accounts to try and keep members active on. I'll probably still get gold premier on my main using bonds, but not renew membership on at least one or two alts in December so I won't have to do as much grinding to earn GP to pay for the bonds I will need.
What I am not liking about updates:
Too much focus on hard bosses that are way too hard for me. It has ruined quests for me which I used to enjoy but now rarely even do quests any more because I know the majority are going to have a boss fight that is too hard for me and not be fun.
To much focus on end game. There needs to be more monsters and skilling options for the average player who is not maxed, from which players can earn GP, and have fun.
Too much RNG, you have to be lucky and/or fight bosses to make any decent GP or be really good at flipping or grind a lot, and by decent GP I mean 1 billion or 2 billion or more GP a year or more because you really need that much nowadays to afford bonds and have something left for gear and supplies, and since I don't fight bosses and don't seem to get very great RNG from Treasure Trails or monster drops, my only ways to make decent GP is flipping which I am not great at, or grinding which takes a lot of time. I could skill every day and still struggle to earn enough GP.
I want to see more parity in the GP non combat skilling can earn compared to the GP players can earn from boss fighting.
The price rise means more daily grinding to earn GP for me, and that means less enjoyment from playing when most of my time is spent grinding to earn GP instead of having fun doing things I might enjoy more, and that is making me decide to play other games instead of logging into RuneScape as much.
Hi.
15-Apr-2018 18:24:28