Are you kidding me with more forced group content? Why are you appealing to such a small minority of your player base? The same way you pander to the pk-babies.
Also. New bosses don't have to be more and more and more challenging. With every new boss you add using that method of power creep you will alienate more and more of your player base with every new boss. Minmaxers and elitists are the smallest portion of any mmo, why are you pandering to them? New bosses can be engaging in just having new mechanics and unique ways to defeat them. This "every new boss must be harder" is entirely arbitrary.
You know what made Runescape unique to me? The bosses were soloable. Every boss should have a solo mode. It makes sense to adjust drops to match the effort involved, and that a group mode would have to have loot adjusted to rewards the increased number of participants. The advantage of group bossing used to be about speed and split effort among the group. A group could kill bosses faster = more kills per hour = more money.
With bosses shifting to group content only, you're killing one of the things that made this game so unique. I used to be able to participate in and clear all content on my own being 100% self sufficient while having a huge player base to interact with socially. If you kill everything that drew me to Runescape over other MMO's because of the unique aspects it once had, why should I stick around when I can get the same experience - group play, but actually much better, in a different game for what is barely more expensive now?
15-Apr-2018 01:11:53
- Last edited on
15-Apr-2018 01:13:01
by
Darkmaster_b