so, did this news article do what it intended?
i see many more players responding to this article than the last one.
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.”
know your customer base.
the majority of players don't kill the hardest bosses or want to do multi-player raids. unless i am truly the minority. most players in rs are skillers and afk at that. with the deep sea fishing the remark was made "goodbye afk". on the poll only 8% like frenzy. 31% like sailfish and i was surprised that 31% chose events--but even that requires other players participating or you just wasted your time to be told that you failed. in that time you wasted xp/gp. i asume that many of the players who chose events would have chosen sailfish if events wasn't a choice. many wow copycats have trouble filling raids and those games cater to a higher combat/pvp crowd--not afk skillers.
pof sounds great to me, i see a sketch, i am guessing this as far as the concept has been pursued. top of the polls for 2 years, and i see a sketch. that makes me think that if it was a true priority now that it won't be released for 18 months. know your player base.
bank spaces, bank tabs, placeholders know your customer base.
i may stop playing until college and nfl football starts up, then i'll work on fishing. when my mem runs out i may wait until pof comes out and get a 2 week mem to try it out.
the article was meant to show value. if i go to a grocery store and buy a product on sale and the cashier says "oh look you saved 3 dollars that's a great deal". yet if the cost is still 50 cents over the cost at another store, it is actually a loss of 50 cents. so rs of course should be compared to other games. and then decide which subs get cancelled.
13-Apr-2018 23:49:28
- Last edited on
14-Apr-2018 00:04:00
by
Johan Rayne