UrekMazino
said
:
CaptKoloth
said
:
To be honest, Comp should be replaced with MQC. Been saying it all along. Don't need to be maxed to be a great adventurer. Which is what MQC means. Comp means nothing. Except it looks pretty and has cool features which could be put on MQC.
Would make 0 sense at all, comp gets its stats and utilities from the unlocks you have to do like kiln cape, ardy cape etc but MQC does not require those. MQC is so much easier to obtain, you gotta be trolling to make such a suggestion.
The cape is overpowered and the requirements you mentioned are not that hard to obtain. The issues is there are two many tedious nooby requirements. Not that the cape requires any skill to obtain. Heck people bot, account share, and leach off others to get some of the requirements. The issue is that comp lost its luster the day it was released. Noobs lusted and cheated for it. Means nothing. Years ago, I had more respect for the level 88s who could obtain and maintain quest cape. Even though cb level or skills were base levels, they maintained the cape with dignity and respect. Quest was basically cosmetic. But they were proud of it. That is what MQC could become. Comp is and always was just a brag cape. Heck people wear it as an override and just show it off bank standing.
24-Sep-2018 14:21:19
- Last edited on
24-Sep-2018 14:24:32
by
CaptKoloth
Your last comment made it seem like you wanted to replaced comp reqs with mqc reqs.
°l||l°
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T7 Citadel | Skilling clan recruiting players. °l||l°
•ï¡÷¡ï•
Cwar United
for CW games/Ardy task/Trim req. •ï¡÷¡ï•
120 Summoning Familiar ideas
.
Your last comment made it seem like you wanted to replaced comp reqs with mqc reqs.
Yes I have not been very clear. Comp presently has a lot of issues. Because players seem to misunderstand it was never meant for everybody. But was a special cape for the player who was/is interested in the ultimate challenges of the game. I have always believed the name never fit. I even felt a more appropriate name would of been Ultimate Adventurer. Which is the master of quests. Quests are not just the quests which are set stories. But anything that needs to be conquered.
25-Sep-2018 04:56:22
- Last edited on
25-Sep-2018 04:57:07
by
CaptKoloth
CaptKoloth
said
:
UrekMazino
said
:
CaptKoloth
said
:
To be honest, Comp should be replaced with MQC. Been saying it all along. Don't need to be maxed to be a great adventurer. Which is what MQC means. Comp means nothing. Except it looks pretty and has cool features which could be put on MQC.
Would make 0 sense at all, comp gets its stats and utilities from the unlocks you have to do like kiln cape, ardy cape etc but MQC does not require those. MQC is so much easier to obtain, you gotta be trolling to make such a suggestion.
The cape is overpowered and the requirements you mentioned are not that hard to obtain. The issues is there are two many tedious nooby requirements. Not that the cape requires any skill to obtain. Heck people bot, account share, and leach off others to get some of the requirements. The issue is that comp lost its luster the day it was released. Noobs lusted and cheated for it. Means nothing. Years ago, I had more respect for the level 88s who could obtain and maintain quest cape. Even though cb level or skills were base levels, they maintained the cape with dignity and respect. Quest was basically cosmetic. But they were proud of it. That is what MQC could become. Comp is and always was just a brag cape. Heck people wear it as an override and just show it off bank standing.
Two things:
1. The MQC has a kiln cape requirement (Three's A Kiln)
2. For the love of everything, keep the MQC cosmetic (or at least do not buff it more)!! If it were to have the boosts of the comp cape, the efficiency focused community will rush to get the cape using any means possible, just as you have described many did for the comp cape. I would hate to see the MQC devalued that way.
"One should not mindlessly follow gods or the godless:
follow
your
own
path
"
~Big Storms
17-Oct-2018 09:47:57
- Last edited on
17-Oct-2018 09:48:29
by
Big Storms
After doing over 100 Solak kills, this really isn't a difficult boss to get a hang of and the boss has been sped up numerous times so kills don't take forever now. In addition 7 mans are way easier than ever before. Duo isn't very difficult either as long as one of you is competent.
I fail to understand why there are still people complaining about this. Everything about Solak has been figured out by now. Even if you're just leeching or getting carried for a kill, it's straightforward. There's no randomness to Solak at all.
railgun
said
:
After doing over 100 Solak kills, this really isn't a difficult boss to get a hang of and the boss has been sped up numerous times so kills don't take forever now. In addition 7 mans are way easier than ever before. Duo isn't very difficult either as long as one of you is competent.
I fail to understand why there are still people complaining about this. Everything about Solak has been figured out by now. Even if you're just leeching or getting carried for a kill, it's straightforward. There's no randomness to Solak at all.
It's almost like doing something 100 times in a row makes you better at it. Weird how that happens.