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Ninja reconnaissance

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Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Daddy Roshi said :
Draco Burnz said :


Well i just see this as more reason to get the tasks done so you can benefit from it.

Thus no reason to get it removed.

I would agree for it to be changed to a full bank chest at least like in osrs.
id like to see it as a full bank as well and add the ability to teleport to crafting guild to the crafting cape as well as it is right now unlimited thread is pretty pointless imo for a 99 cape perk


A bit off-topic: The chance to instantly cut all gems in your inventory at once is the main perk - infinite thread was just kept as an extra , since the community wanted it to remain (that's literally the case for every single 99 skill cape, which has two perks) - since it's not too shabby - it allows to more effectively manage your inventory, it takes out the time needed to (re)stock on thread and it slightly cuts your costs over time - of course not powerful enough to be the main perk - but to be fair - it just isn't.

Teleporting to the crafting guild is already available on the crafting set as mel said.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

25-Apr-2022 08:27:37 - Last edited on 25-Apr-2022 08:38:30 by Rikornak

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Deltaslug said :
Crafting Guild "Respect" Mechanic
Basically takes a page from Artisan Workshop.
ANY Crafting Done in the Guild counts towards the Artisan Shop Respect.
Probably wouldn't hurt to add a "item sink for added XP" like burial armor. (ie: a unique crafting or gem encrusted dragonhide armor). Nothing gets made, so hopefully more "technical" than typical dev.

Reward Shop possibilities:
- Artisan Outfit Pieces
- Make the Dwarven Army Axe effects a permanent passive buff so you no longer need to wield it to get the effects
- Speeding up the Crafting Guild Loom, Crafting Furnace, Spinning Wheel, Pottery Wheels, and Kiln
- Chance of double output from Crafting Guild Spinning Wheel and Loom
- Bank Deposit becomes a Bank Chest
- Cutting Gems in Crafting Guild has a chance to proc the Portable Crafter Effect to make an extra gem (up to Diamond)
- Pottery Wheels in Crafting Guild have a chance to save clay
- Global reduction in cost of Tanning Hides at Tanners
- Efficient Molten Glass (chance to make extra molten glass and chance to save molten glass in Crafting Guild)
- Improvement to Scroll of Dexterity to proc more (increasing by 1-2%)


Great ideas, I would propose a green teleport to the crafting guild as well (after unlocking the modified crafting bandana). And maybe some different kind of currency system since artisan workshop respect is both extremely unflexible to use and to gain.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

25-Apr-2022 08:30:00 - Last edited on 25-Apr-2022 08:41:43 by Rikornak

Mel 624
Dec Member 2021

Mel 624

Posts: 744 Steel Posts by user Forum Profile RuneMetrics Profile
Either add info about required materials for construction contracts or specify the size of the beds being built. It'd cut down on guesswork for how many bolts of cloth will be needed and just generally help players make sure they bring everything the need in one trip.

Add some form of non plank construction material storage such as limestone bricks and nails. Candles could possibly go in there too since they're used in construction contracts.
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30-Apr-2022 21:24:55

Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
Rikornak said :
Allow players to trade saplings - that certainly would be a service worth something for some players
what service exactly? unless ur mass hoarding saplings i dont see a benefit to them being tradable?
200m defence 08-10-2021


comp cape 12-19-2021

01-May-2022 16:50:34

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Daddy Roshi said :
Rikornak said :
Allow players to trade saplings - that certainly would be a service worth something for some players
what service exactly? unless ur mass hoarding saplings i dont see a benefit to them being tradable?


The same one as making hides to leather, smelting ores to bars or making most herbs to unfinished potions - some players process those things into a more readily useable state, allowing other players to save some time. It's a small QoL feature OS already did a couple of years ago - and maybe it could even help sparking some life into (fruit) tree seeds again - but I mainly see this as another option to offer some kind of service to other players.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

01-May-2022 19:28:12 - Last edited on 01-May-2022 19:30:34 by Rikornak

Daddy Roshi
Jan Member 2018

Daddy Roshi

Posts: 3,348 Adamant Posts by user Forum Profile RuneMetrics Profile
I don't see something like that being needed when u can do 27 at a time and just use magic watering can to water them all?

I guess u can use the excuse not everyone likes to quest but even still i don't see any real reason for that to happen personally
200m defence 08-10-2021


comp cape 12-19-2021

02-May-2022 07:44:30

Draco Burnz
Dec Member 2011

Draco Burnz

Posts: 79,296 Emerald Posts by user Forum Profile RuneMetrics Profile
Daddy Roshi said :
I don't see something like that being needed when u can do 27 at a time and just use magic watering can to water them all?

I guess u can use the excuse not everyone likes to quest but even still i don't see any real reason for that to happen personally


Agreed.

See 0 need for it either.

Not everything in skills are supposed to be tradeable.

Take overloads for example.

Plus you can always just use a normal watering can for those who dont have the magical variant.
Draco Burnz
Anime Fanatic
Defender of the logical

02-May-2022 10:20:23 - Last edited on 02-May-2022 10:21:05 by Draco Burnz

Deltaslug

Deltaslug

Posts: 32,671 Sapphire Posts by user Forum Profile RuneMetrics Profile
I have to agree with Draco and say "no"

True it is a slight QoL improvement.

But Farming isn't the same skill when the mechanic of putting trees in pots was a thing.
You have A LOT of training methods now. Not sure you could call them a best in slot training method now either. (Useful still? Sure.)

Plus, not everyone is going to have a use for it to make doing 26-27 at a time all that useful.

03-May-2022 04:39:03 - Last edited on 03-May-2022 04:39:45 by Deltaslug

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