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Ninja reconnaissance

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Mel 624
Dec Member 2021

Mel 624

Posts: 744 Steel Posts by user Forum Profile RuneMetrics Profile
With the new proteans the sheer number of different types of proteans, portable skilling stations and their different pack sizes is getting pretty cluttery. Both portable and protean packs come in 5 different sizes. If you claim/have leftover portables of each type that's 8 more items and then proteans have 7 plus the 3 new ones that can't be converted yet adds 10 more spaces. Skilling dummies come in 2 pack sizes and 4 types of dummies. Once you add other supplies like powerups, cores and the combat dummies it all adds up to 38 bankspaces.

Ideally you wouldn't keep 1 of everything but with how those things are gained that's not always an option. Combat dummies were changed to take up less space so even just condensing the packs themselves would help make them a bit less demanding on storage space.

The main issue with condensing skill training dummies is the loss of the very helpful auto-deploy function so to make that an option there'd have to be a satisfactory solution for the combat dummies. If both of those things were done then that could save 13 spaces. 8 from condensing portable and protean packs into a single type each and 5 for the training dummies.
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Death And Taxes: An Analysis

31-May-2022 03:25:24

Mel 624
Dec Member 2021

Mel 624

Posts: 744 Steel Posts by user Forum Profile RuneMetrics Profile
If possible, make it so that herbs auto cleaned by the master farmer's outfit when picked from a patch count for herb cleaning herblore tasks. Having to remove the outfit to complete the task if relying on farmed herbs seems obstructive.

Allotments always have the same group of patches, so a map icon for each one is both unnecessary and a bit cluttery. A new icon specific to allotments would help with that.
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Death And Taxes: An Analysis

01-Jun-2022 02:56:15

Deltaslug

Deltaslug

Posts: 32,671 Sapphire Posts by user Forum Profile RuneMetrics Profile
Relic Power: Runelessspan

Relic Power that would work in Runespan with the following effects:

- player would no longer create runes (thus no Runespan Points are earned)

- player would gain an increase in Runecrafting XP (trading points for XP)

- player no longer needs Rune Essence in Runespan

Relic Power would be similar to Flow State in concept as well as the Scrimshaw of Sacrifice.

01-Jun-2022 04:53:37

Deltaslug

Deltaslug

Posts: 32,671 Sapphire Posts by user Forum Profile RuneMetrics Profile
Relic Power: Tree Whisperer

A relic power with a simple effect: all wood, fruit, calquat, and spirit trees you grow can no longer become diseased (tree variant of Pharm Ecology)

The Relic Power will Cost 350 Monolith Energy. (This means to protect most of your Farming Stuff will cost you 500 Monolith Energy if you pair it with Pharm Ecology to protect it)

Now ... how to get it ....

Suggested method:

Step 1: You must have access to 6 Spirit Trees, the first of which is one you've grown. You need to talk to the others to get each "ingredient" to make the thing you need to offer.

Step 2: Combine the following items

- Spirit tree seed into a plant pot

- treat the plant pot with 1 Bucket of Dragon Manure and 1 of Ugthanki Dung

- add in several White Tree Fruit

- water it with an enchanted watering can

- Fruity and Woody Growth Potions

Step 3: You will now instantly get a different colored Spirit Sapling

Step 4: Offer the new Spirit Sapling to The Codex/Monolith

01-Jun-2022 04:54:14

Deltaslug

Deltaslug

Posts: 32,671 Sapphire Posts by user Forum Profile RuneMetrics Profile
Relic Power: Troll Logic
When you burn food, you now gain Firemaking XP

If you burn something, you should get some Firemaking XP for it.
So if you burn food, you get Firemaking XP for it.

Talk to Burntmeat to gather the essence of his logic behind this and his greatest creation of burnt meat ever, and offer it to the Monolith. (We'll see how it handles the logic behind this one.)

01-Jun-2022 04:55:07

Draco Burnz
Dec Member 2011

Draco Burnz

Posts: 79,296 Emerald Posts by user Forum Profile RuneMetrics Profile
Deltaslug said :
Relic Power: Troll Logic
When you burn food, you now gain Firemaking XP

If you burn something, you should get some Firemaking XP for it.
So if you burn food, you get Firemaking XP for it.

Talk to Burntmeat to gather the essence of his logic behind this and his greatest creation of burnt meat ever, and offer it to the Monolith. (We'll see how it handles the logic behind this one.)


Wouldnt this become unusable after a while considering you stop burning food after so long and with certain items?

Plus im sure theres better way to get fming xp is you want to train it with other skill like cremation.

I mean last i checked, you dont even get cook xp when burning.
Draco Burnz
Anime Fanatic
Defender of the logical

01-Jun-2022 12:06:08

Deltaslug

Deltaslug

Posts: 32,671 Sapphire Posts by user Forum Profile RuneMetrics Profile
Somewhat true, but you would need to literally have the skillcape (99) or cooking gauntlets.

Even then, many relic powers can have an upper limit on use to players.

All that said, you are more than welcome to make additional suggestions to the effect.

It is also a question of monolith power. If it was a 50-100 power relic, it probably wouldn't hurt with the effect as is.

01-Jun-2022 14:36:02

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