Hey! I took my time to read almost all of this thread - awesome job, btw.
I am a pure F2P since 2006, and played regularly since then.
Some of my thoughts on this issue are:
1. F2P content must not be lure content to membership.
2. F2P is the game. P2P is a huge and excellent bonus pack.
3. To feel our game whole, we need it to give a sense and a sensation af acomplishment. Not new content or improvements.
4. I like F2P content, and I like it to be hard, slow and grindy.
5. I think there is a high value to max a skill in a pure F2P gaming experience.
6. Normally, players who start playing RS and enjoy the game move to members because they want more, or they want it easier or faster, or both. So, samples of P2P content are ok to exist in this sense.
7. Membership overwhelms me. One of the reasons I never thought of becoming a member was because of the feeling that I woud never master such a giant amount of content and information. Keep F2P simpe, pl0x.
That said, the only thing I really, really think that is missing as F2P content are Skillcapes.
I know that's an old discussion, and we all know all arguments for both sides.
Nevertheless, I think that since 2006 such a HUGE amount of content has been created ingame that skillcapes are not an exclusivity anymore. By 2007 people bought membership in order to buy skillcapes and perform their emotes. Not anymore - let's be honest.
Cheers, have fun, see you around Gielinor (or the Forums)
I am a pure F2P since 2006, and played regularly since then.
Some of my thoughts on this issue are:
1. F2P content must not be lure content to membership.
2. F2P is the game. P2P is a huge and excellent bonus pack.
3. To feel our game whole, we need it to give a sense and a sensation af acomplishment. Not new content or improvements.
4. I like F2P content, and I like it to be hard, slow and grindy.
5. I think there is a high value to max a skill in a pure F2P gaming experience.
6. Normally, players who start playing RS and enjoy the game move to members because they want more, or they want it easier or faster, or both. So, samples of P2P content are ok to exist in this sense.
7. Membership overwhelms me. One of the reasons I never thought of becoming a member was because of the feeling that I woud never master such a giant amount of content and information. Keep F2P simpe, pl0x.
That said, the only thing I really, really think that is missing as F2P content are Skillcapes.
I know that's an old discussion, and we all know all arguments for both sides.
Nevertheless, I think that since 2006 such a HUGE amount of content has been created ingame that skillcapes are not an exclusivity anymore. By 2007 people bought membership in order to buy skillcapes and perform their emotes. Not anymore - let's be honest.
To feel the RS F2P game whole - which I understand that is the true spirit of all that has been stated and proposed in this thread - such a strive needs a prize, a recognition, a rite of passage, a tangible goal. Every game since before Pac-Man gives you some completion reward... isn't it?
Hence, it's about time to allow F2Pers to get their skillcapes. That's the part of the game that is missing, and that don't create a full and whole experience, in my sincere, honest and humble opinion.
Hence, it's about time to allow F2Pers to get their skillcapes. That's the part of the game that is missing, and that don't create a full and whole experience, in my sincere, honest and humble opinion.
Cheers, have fun, see you around Gielinor (or the Forums)
17-Sep-2020 23:12:30 - Last edited on 17-Sep-2020 23:14:57 by Tupi1970