But you all need to know is that the space in RS is getting crammed up. Update after update, all the new content being released is just being jammed somewhere in the world, filling up even more space.
Look at what they had to do south of Falador.
Look at Edgeville, one warbands D&D, one Crucible, one KBD, all in one area jammed by the wilderness wall.
Right now, for Arraxor's lair, they actually had to ADD land to the side of Morytania and make room for it.
And overall, the look and feel of RS now, when the new C++ engine will arrive etc, with the increased draw distances and graphics. Seriously**** will look like a playground game. You're in Falador and you can already see Barbarian's Village and Varrock from the bank.
I support an expansion of the current continent, or Jagex adding more continents.
The scale itself of the world and everything in it is small.
Small trees, small mountains (hills), small as heck cities. They call Varrock a very famous city, filled with thousands of citizens. Yeah right.
There are multiple suggestions to fix the problem, but if you go a few pages back, yo all can read that one possible solution.
Jagex doesn't have to cut various sections of the map and fill in the spaces.
All they have to do is make an entirely new continent, shaped almost similarly to the current one, but way bigger. Jagex would spend time designing the terrain, the landscapes, the mountains, rivers, lakes, everything like that in this new continent.
But they won't fill it in with any content or cities. Just plain land, a giant world.
Then when the giant world is done, all Jagex have to do is cut and paste. Cut the various cities and content in the current world, and paste it onto the slots reserved for them in the new continent.
So Varrock can still be east of Falador, but be very far apart with dense forests and rivers in between.
They can very easily cut and paste the various content onto the new world, the new land. They just need to be motivated.
This is a dying game. Everything about it is just gaining XP and levels for a stupid cape, it's not about the unlocks. The skills are broken, combat system is dull and repetitive. And the MTX...lol.
09-Aug-2014 06:28:35